Scavenger Isle - Local Dev
174.114.223.30:28025 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:50 UTC FW12d ago | 1 | – | running | 0 |
| Wed 30 Sep, 15:27 UTC14d ago | 1 | – | 1.2 days | 0 |
| Mon 28 Sep, 08:54 UTC16d ago | 1 | held half | 2.3 days | 1 |
| Sun 27 Sep, 22:21 UTC16d ago | 1 | – | 0.4 days | 0 |
| Sat 26 Sep, 02:13 UTC18d ago | 1 | – | 1.8 days | 0 |
| Thu 17 Sep, 23:16 UTC26d ago | 1 | halved by day 2 | 8.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What is the setup on Scavenger Isle - Local Dev when it comes to rules and settings?
There is no gather rate in the name Scavenger Isle - Local Dev. That is the game's default: groups of up to 8 players. pve is its mode, other players cannot be fought. The server browser lists it under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. Anti-cheat is on: VAC, from Valve.
Which map is active on Scavenger Isle - Local Dev?
A procedural map, generated by the game, is what Scavenger Isle - Local Dev runs.
Population
How many players are on Scavenger Isle - Local Dev?
Last seen 8 days 18 hours ago, Scavenger Isle - Local Dev is offline at the moment.
What is Scavenger Isle - Local Dev's ranking?
In the top 67% of ranked servers, Scavenger Isle - Local Dev holds #14,945 for player hours over the last seven days.
Tags and filters
How should you read the tags on Scavenger Isle - Local Dev?
What the game's server browser gets from Scavenger Isle - Local Dev is this tag list: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166822 (Build): Build number: 166822; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set; ^p (PvE): No player-versus-player combat; the environment is the threat; ^z (Modded): The Modded listing means plugins or settings have changed the game; ^y (Carbon): Carbon plugin framework is running. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Where does Scavenger Isle - Local Dev appear in Rust Zerg Life lists?
Modded Rust servers for clans and zergs and Best Rust PvE servers: that is where you will find Scavenger Isle - Local Dev among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server info
What is the uptime and reliability of Scavenger Isle - Local Dev?
No sign of Scavenger Isle - Local Dev at present: it was last seen 8 days 18 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. Rust Zerg Life has been tracking it since 15 September 2026.
Which Rust build does Scavenger Isle - Local Dev use?
On Windows, Scavenger Isle - Local Dev runs Rust network protocol 2634 and build 166822. Joining requires your game to be on the same protocol, which Steam updates automatically.
What location does Scavenger Isle - Local Dev use?
There is no region published by Scavenger Isle - Local Dev. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 174.114.223.30:28025.
Wipe cycle
What can you expect on wipe day on Scavenger Isle - Local Dev?
The average peak for its recent wipes was 1 players. The crowd on the latest wipe peaked 21 hours in. The crowd kept above half that peak until the next wipe in 50% of its recent wipes. If not, the crowd fell below half by day 2.
How often does Scavenger Isle - Local Dev wipe, and on what days?
There is no next wipe to predict: Scavenger Isle - Local Dev wipes at irregular times. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 12 days 23 hours ago.
Connect
What steps do I take to join Scavenger Isle - Local Dev?
You can join by opening the console with F1 and typing client.connect 174.114.223.30:28025. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166822,ts8
Game
gmrust
mp10
ts8
v2634
cs166822
ptrak
$r?
Gameplay
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.