RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

Scavenger Isle - Local Dev

174.114.223.30:28025 checked 8d ago

moddedcarbonpve
Deploy
Zerg meter10%light
1/10 troops
7-day average0
peak –
Rank#14,945
top 67%
Last wipe12d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.8 days
between real wipes
on rhythm20%
of its recent wipes
wipe-day peak1
players, last three wipes
crowd held50%
else halves by day 2

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:50 UTC FW12d ago 1 – running 0
Wed 30 Sep, 15:27 UTC14d ago 1 – 1.2 days 0
Mon 28 Sep, 08:54 UTC16d ago 1 held half 2.3 days 1
Sun 27 Sep, 22:21 UTC16d ago 1 – 0.4 days 0
Sat 26 Sep, 02:13 UTC18d ago 1 – 1.8 days 0
Thu 17 Sep, 23:16 UTC26d ago 1 halved by day 2 8.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Unknownnot published
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197/2000
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1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 74 on average
74/200
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桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装 EA · groups of 8+ · monthly · 72 on average
26/100
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[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 64 on average
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Japan Tokyo - Vanilla PvE|JP|Beginner EA · groups of 16+ · 63 on average
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No limit8 · game default
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 61 on average
53/200

Quick answers

from the figures on this page

Server rules

What is the setup on Scavenger Isle - Local Dev when it comes to rules and settings?

There is no gather rate in the name Scavenger Isle - Local Dev. That is the game's default: groups of up to 8 players. pve is its mode, other players cannot be fought. The server browser lists it under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. Anti-cheat is on: VAC, from Valve.

Which map is active on Scavenger Isle - Local Dev?

A procedural map, generated by the game, is what Scavenger Isle - Local Dev runs.

Population

How many players are on Scavenger Isle - Local Dev?

Last seen 8 days 18 hours ago, Scavenger Isle - Local Dev is offline at the moment.

What is Scavenger Isle - Local Dev's ranking?

In the top 67% of ranked servers, Scavenger Isle - Local Dev holds #14,945 for player hours over the last seven days.

Tags and filters

How should you read the tags on Scavenger Isle - Local Dev?

What the game's server browser gets from Scavenger Isle - Local Dev is this tag list: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166822 (Build): Build number: 166822; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set; ^p (PvE): No player-versus-player combat; the environment is the threat; ^z (Modded): The Modded listing means plugins or settings have changed the game; ^y (Carbon): Carbon plugin framework is running. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does Scavenger Isle - Local Dev appear in Rust Zerg Life lists?

Modded Rust servers for clans and zergs and Best Rust PvE servers: that is where you will find Scavenger Isle - Local Dev among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

What is the uptime and reliability of Scavenger Isle - Local Dev?

No sign of Scavenger Isle - Local Dev at present: it was last seen 8 days 18 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. Rust Zerg Life has been tracking it since 15 September 2026.

Which Rust build does Scavenger Isle - Local Dev use?

On Windows, Scavenger Isle - Local Dev runs Rust network protocol 2634 and build 166822. Joining requires your game to be on the same protocol, which Steam updates automatically.

What location does Scavenger Isle - Local Dev use?

There is no region published by Scavenger Isle - Local Dev. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 174.114.223.30:28025.

Wipe cycle

What can you expect on wipe day on Scavenger Isle - Local Dev?

The average peak for its recent wipes was 1 players. The crowd on the latest wipe peaked 21 hours in. The crowd kept above half that peak until the next wipe in 50% of its recent wipes. If not, the crowd fell below half by day 2.

How often does Scavenger Isle - Local Dev wipe, and on what days?

There is no next wipe to predict: Scavenger Isle - Local Dev wipes at irregular times. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 12 days 23 hours ago.

Connect

What steps do I take to join Scavenger Isle - Local Dev?

You can join by opening the console with F1 and typing client.connect 174.114.223.30:28025. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166822,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp10
Max players It holds 10 players.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs166822
Build Build number: 166822.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE No player-versus-player combat; the environment is the threat.

Mods and access

^z
Modded The Modded listing means plugins or settings have changed the game.
^y
Carbon Carbon plugin framework is running.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.