[US] Helix Staging 10x | Vanilla | Weekly
174.57.113.24:28030 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 17:59 UTC14d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
Which settings and rules apply on [US] Helix Staging 10x | Vanilla | Weekly?
[US] Helix Staging 10x | Vanilla | Weekly goes by 10x gather, as its name says. The group cap is 8 players, the default for the game. survival is the game mode, gather, build and raid: the standard game. You can fight and raid other players here. The server browser lists it under Modded: the game is changed by plugins or settings. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.
What is the map on [US] Helix Staging 10x | Vanilla | Weekly?
The custom map [US] Helix Staging 10x | Vanilla | Weekly runs is size 4,000, and its published map file can be downloaded from this page.
Population
How full is [US] Helix Staging 10x | Vanilla | Weekly?
Right now, 0 players are on [US] Helix Staging 10x | Vanilla | Weekly, which has 10 slots. Averaged over the last week, the player count is 0.
What position does [US] Helix Staging 10x | Vanilla | Weekly hold in the server rankings?
For player hours over the last week, [US] Helix Staging 10x | Vanilla | Weekly is #15,961, which puts it in the top 71% of all ranked servers.
Tags and filters
How should you read the tags on [US] Helix Staging 10x | Vanilla | Weekly?
For the game's server browser, [US] Helix Staging 10x | Vanilla | Weekly publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): To join, your game must match protocol 2634; cs166235 (Build): The game build is 166235; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings; rustmaps (Custom tag): Custom tag: added by the owner or a plugin, outside Rust's standard set. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Where does [US] Helix Staging 10x | Vanilla | Weekly appear in Rust Zerg Life lists?
These Rust Zerg Life lists include [US] Helix Staging 10x | Vanilla | Weekly: 10x Rust servers for clans and zergs, Modded Rust servers for clans and zergs and North American Rust servers. Under these filters it shows on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
Server details
How reliable is [US] Helix Staging 10x | Vanilla | Weekly, and is it up?
[US] Helix Staging 10x | Vanilla | Weekly is up and running as you read this. The uptime figure it gives suggests it restarted around 14 days 11 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. The first time Rust Zerg Life saw it was on 13 September 2026.
How well does [US] Helix Staging 10x | Vanilla | Weekly perform?
Server fps held an average of 76 for the last 48 hours, with a minimum of 52. The world held as many as 89,220 entities, including buildings, deployables and everything else. At its highest, memory usage hit 9,326 MB. A climbing entity count and low fps are the source of the lag players feel.
What version is [US] Helix Staging 10x | Vanilla | Weekly using?
On Windows, [US] Helix Staging 10x | Vanilla | Weekly runs Rust network protocol 2634 and build 166235. Joining requires your game to be on the same protocol, which Steam updates automatically.
Where can you find [US] Helix Staging 10x | Vanilla | Weekly?
No region tag comes from [US] Helix Staging 10x | Vanilla | Weekly, but its name points to North America. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 174.57.113.24:28030.
Wipe days
What can you expect on wipe day on [US] Helix Staging 10x | Vanilla | Weekly?
At their busiest, its recent wipes drew an average of 0 players. On the latest wipe, 0 hours after the wipe, the crowd hit its peak.
What schedule does [US] Helix Staging 10x | Vanilla | Weekly follow for wipes?
So few of [US] Helix Staging 10x | Vanilla | Weekly's wipes are recorded that its rhythm cannot be told yet. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 14 days 12 hours ago.
Join the server
What is the process to join [US] Helix Staging 10x | Vanilla | Weekly?
Join by entering client.connect 174.57.113.24:28030 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166235,ts8,^o^z,rustmaps
Game
gmrust
mp10
ts8
v2634
cs166235
ptrak
$r?
Mods and access
^o
^z
Other
rustmaps
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.