[US] Sentinel Main Test | Vanilla | Weekly
NA 174.57.113.24:28040 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers, top 74% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 17 October, 03:09 UTC, in 2d 4h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What settings does [US] Sentinel Main Test | Vanilla | Weekly run?
No gather rate appears in the name [US] Sentinel Main Test | Vanilla | Weekly. That is the game's default: groups of up to 8 players. survival is the game mode, gather, build, raid: the regular game. Other players can be fought and raided. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Oxide. Its own label is vanilla: nothing is altered from the base game—no custom rates, kits or rules. Anti-cheat is on: VAC, from Valve.
Which map is active on [US] Sentinel Main Test | Vanilla | Weekly?
Size 4,250, custom map: [US] Sentinel Main Test | Vanilla | Weekly publishes the map file, downloadable from this page.
Player count
How many players are on [US] Sentinel Main Test | Vanilla | Weekly?
Right now, 0 players are on [US] Sentinel Main Test | Vanilla | Weekly, which has 10 slots. The seven-day average is 0 players, with a peak of 2.
Where does [US] Sentinel Main Test | Vanilla | Weekly sit in the rankings?
In North America, [US] Sentinel Main Test | Vanilla | Weekly is #1,372, and globally it is #11,742 for player hours over the last seven days, within the top 53% of all ranked servers.
Server tags
What is the meaning of the tags on [US] Sentinel Main Test | Vanilla | Weekly?
For the game's server browser, [US] Sentinel Main Test | Vanilla | Weekly publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Capacity: 10; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset; ^w (Weekly): The server wipes weekly; ^v (Vanilla): Nothing is altered from the base game—no custom rates, kits or rules; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game; NA (North America): The server browser puts it in North America; rustmaps (Custom tag): A custom tag: set by the owner or a plugin, not by Facepunch. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Where does [US] Sentinel Main Test | Vanilla | Weekly appear in Rust Zerg Life lists?
The Rust Zerg Life lists that include [US] Sentinel Main Test | Vanilla | Weekly are Modded Rust servers for clans and zergs and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
About the server
How reliable is [US] Sentinel Main Test | Vanilla | Weekly, and is it up?
You can join [US] Sentinel Main Test | Vanilla | Weekly now: it is online. The uptime figure it gives suggests it restarted around 4 days 17 hours ago. Over the last 3 full days, uptime was 100%: 72 hours up out of 72. The first time Rust Zerg Life saw it was on 10 October 2026.
How well does [US] Sentinel Main Test | Vanilla | Weekly perform?
It averaged 94 server fps over the last 48 hours, and the lowest it got was 49. It reached a maximum of 97,388 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 4,661 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.
Which Rust build does [US] Sentinel Main Test | Vanilla | Weekly use?
Rust network protocol 2634 and build 167398 is what [US] Sentinel Main Test | Vanilla | Weekly runs, on Windows. Joining requires your game to be on the same protocol, which Steam updates automatically.
Where can you find [US] Sentinel Main Test | Vanilla | Weekly?
In North America, [US] Sentinel Main Test | Vanilla | Weekly lists itself with its NA tag. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 174.57.113.24:28040.
Wipe schedule
What schedule does [US] Sentinel Main Test | Vanilla | Weekly follow for wipes?
The estimate for [US] Sentinel Main Test | Vanilla | Weekly's next wipe comes from weekly: 7 days after its last wipe. Saturday 17 October at 03:09 UTC is when its next wipe is due. 4 days 19 hours ago is when its present world was created. Its tags carry a weekly wipe schedule.
Connect
How can I connect to [US] Sentinel Main Test | Vanilla | Weekly?
Enter client.connect 174.57.113.24:28040 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,^w,^v,NA,gmvanilla,cs167398,ts8,^o^z,rustmaps
Game
gmvanilla
mp10
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^o
^z
Region
NA
Other
rustmaps
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.