Test
176.109.176.182:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What is the setup on Test when it comes to rules and settings?
No gather rate appears in the name Test. The group cap is 8 players, the default for the game. It runs survival, the usual game of gathering, building and raiding. You can fight and raid other players here. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is switched on.
Which map is active on Test?
A procedural map, generated by the game, is what Test runs.
Player count
How many players are on Test?
The server Test is currently offline; it was last seen 7 days 19 hours ago.
What position does Test hold in the server rankings?
In the top 72% of ranked servers, Test holds #16,008 for player hours over the last seven days.
Lists and tags
What do Test's tags indicate?
The game's server browser reads these tags from Test: gmrust (Game mode): Standard survival gameplay; mp2 (Max players): Capacity: 2; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166652 (Build): The game build is 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does Test appear in Rust Zerg Life lists?
These Rust Zerg Life lists include Test: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
Is Test currently online and stable?
Currently offline, Test was last seen 7 days 19 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. The first time Rust Zerg Life saw it was on 6 October 2026.
Which Rust build does Test use?
Rust network protocol 2634 and build 166652 is what Test runs, on Windows. The protocol must match for you to join, and Steam will update your game to that protocol.
What location does Test use?
No region is published by Test. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 176.109.176.182:28015.
Wipe cycle
What schedule does Test follow for wipes?
With so few wipes on record for Test, its pattern is not yet clear. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 7 days 20 hours ago.
Join the server
What is the process to join Test?
Join by entering client.connect 176.109.176.182:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp2
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.