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Development Server

176.143.196.161:28015 checked 31d ago

Deploy
Zerg meter10%light
1/10 troops
7-day average0
peak –
Rank–
score 0
Last wipe31d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 399 on average
571/600
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Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 345 on average
431/400
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 335 on average
121/200
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 326 on average
329/375
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
49/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 276 on average
303/400

Quick answers

from the figures on this page

Map and rules

What is the setup on Development Server when it comes to rules and settings?

No gather rate appears in the name Development Server. The group cap is 8 players, the default for the game. It runs survival, gather, build, raid: the regular game. You can fight and raid other players here. The server browser lists it under Community. Anti-cheat is on: VAC, from Valve.

What is the map on Development Server?

The game generates the procedural map Development Server runs.

Population

What is the population like on Development Server?

Last seen 31 days 2 hours ago, Development Server is offline at the moment.

Server tags

How should you read the tags on Development Server?

For the game's server browser, Development Server publishes these tags: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the standard team limit of 8; v2633 (Protocol): Protocol 2633—only players on that version can get in; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does Development Server appear in Rust Zerg Life lists?

These Rust Zerg Life lists include Development Server: Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server details

What is the uptime and reliability of Development Server?

Currently offline, Development Server was last seen 31 days 2 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. Rust Zerg Life has been tracking it since 13 September 2026.

What version is Development Server using?

Rust network protocol 2633 and build 163794 is what Development Server runs, on Windows. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What location does Development Server use?

From Development Server, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 176.143.196.161:28015.

Wipe cycle

How often does Development Server wipe, and on what days?

So few of Development Server's wipes are recorded that its rhythm cannot be told yet. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 31 days 6 hours ago.

Connect

How can I connect to Development Server?

Join by entering client.connect 176.143.196.161:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp10
Max players The server has 10 slots.
ts8
Group limit This uses the standard team limit of 8.
v2633
Protocol Protocol 2633—only players on that version can get in.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.