Test
176.197.9.13:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What is the setup on Test when it comes to rules and settings?
You will not find a gather rate in the name Test. That is the game's default: groups of up to 8 players. survival is the game mode, gather, build, raid: the regular game. Raiding and fighting other players are allowed. Community is its section in the server browser. VAC, Valve's anti-cheat, is switched on.
What is the map on Test?
Generated by the game: the procedural map on Test.
Player count
How full is Test?
At present, Test is offline and its last appearance was 16 days 5 hours ago.
Where does Test sit in the rankings?
For player hours over the last week, Test is #16,947, which puts it in the top 71% of all ranked servers.
Tags and filters
What is the meaning of the tags on Test?
The game's server browser reads these tags from Test: gmrust (Game mode): Standard survival gameplay; mp2 (Max players): Capacity: 2; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): To join, your game must match protocol 2634; cs165988 (Build): The game build is 165988; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Where does Test appear in Rust Zerg Life lists?
These Rust Zerg Life lists include Test: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
What is the uptime and reliability of Test?
No sign of Test at present: it was last seen 16 days 5 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Rust Zerg Life has been tracking it since 28 September 2026.
Which Rust build does Test use?
Rust network protocol 2634 and build 165988 is what Test runs, on Windows. The protocol must match for you to join, and Steam will update your game to that protocol.
What is the location of Test?
From Test, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 176.197.9.13:28015.
Wipe days
When does Test wipe?
The record of Test's wipes is too thin to reveal its rhythm. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 16 days 5 hours ago is when its present world was created.
Connect
How can I connect to Test?
Join by entering client.connect 176.197.9.13:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs165988,ts8
Game
gmrust
mp2
ts8
v2634
cs165988
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.