Test Server
176.241.20.93:28088 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What is the setup on Test Server when it comes to rules and settings?
No gather rate appears in the name Test Server. The group cap is 8 players, the default for the game. It runs survival, the usual game of gathering, building and raiding. You can fight and raid other players here. The server browser lists it under Community. VAC is on, Valve's anti-cheat.
Population
What is the population like on Test Server?
At present, Test Server is offline and its last appearance was 18 days 6 hours ago.
Where does Test Server sit in the rankings?
For player hours over the last week, Test Server is #16,758, which puts it in the top 71% of all ranked servers.
Lists and tags
How should you read the tags on Test Server?
The game's server browser reads these tags from Test Server: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): Capacity: 10; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): It runs build 163207; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does Test Server appear in Rust Zerg Life lists?
These Rust Zerg Life lists include Test Server: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server info
Is Test Server currently online and stable?
No sign of Test Server at present: it was last seen 18 days 6 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. Rust Zerg Life has been tracking it since 22 September 2026.
What version is Test Server using?
Rust network protocol 2633 and build 163207 is what Test Server runs, on Linux. Joining requires your game to be on the same protocol, which Steam updates automatically.
What location does Test Server use?
There is no region published by Test Server. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 176.241.20.93:28088.
Wipe schedule
When does Test Server wipe?
With so few wipes on record for Test Server, its pattern is not yet clear. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 39 days 5 hours ago.
How to join
How can I connect to Test Server?
You can join by opening the console with F1 and typing client.connect 176.241.20.93:28088. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8
Game
gmrust
mp10
ts8
v2633
cs163207
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.