LOCALTEST
176.42.29.244:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
Which settings and rules apply on LOCALTEST?
You will not find a gather rate in the name LOCALTEST. The group cap is 8 players, the default for the game. survival is the game mode, the usual game of gathering, building and raiding. You can fight and raid other players here. The server browser lists it under Community. Anti-cheat is on: VAC, from Valve.
What is the map on LOCALTEST?
Generated by the game: the procedural map on LOCALTEST.
Population
How many players are on LOCALTEST?
Last seen 24 days 20 hours ago, LOCALTEST is offline at the moment.
Where does LOCALTEST sit in the rankings?
In the top – of ranked servers, LOCALTEST holds #13,280 for player hours over the last seven days.
Tags and filters
How should you read the tags on LOCALTEST?
The game's server browser reads these tags from LOCALTEST: gmrust (Game mode): Standard survival gameplay; mp2 (Max players): Capacity: 2; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs164530 (Build): The game build is 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does LOCALTEST appear in Rust Zerg Life lists?
Rust community servers for clans: that is where you will find LOCALTEST among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
About the server
What is the uptime and reliability of LOCALTEST?
LOCALTEST is offline at the moment; the last time it was seen was 24 days 20 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. Its first appearance in Rust Zerg Life records is 18 September 2026.
Which Rust build does LOCALTEST use?
Rust network protocol 2633 and build 164530 is what LOCALTEST runs, on Windows. The protocol must match for you to join, and Steam will update your game to that protocol.
What is the location of LOCALTEST?
No region is published by LOCALTEST. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 176.42.29.244:28015.
Wipe schedule
How often does LOCALTEST wipe, and on what days?
With so few wipes on record for LOCALTEST, its pattern is not yet clear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world in play right now was made 25 days 15 hours ago.
Connect
What is the process to join LOCALTEST?
Join by entering client.connect 176.42.29.244:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp2
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.