Test
176.6.23.60:28015 checked 3h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
Which settings and rules apply on Test?
No gather rate appears in the name Test. The group cap is 8 players, the default for the game. It runs survival, gather, build, raid: the regular game. Raiding and fighting other players are allowed. The server browser lists it under Community. VAC is on, Valve's anti-cheat.
What is the map on Test?
The game generates the procedural map Test runs.
Player count
What is the population like on Test?
The server Test is currently offline; it was last seen 3 hours ago. Averaging 1 players over seven days, it peaked at 1. The highest average over the last 48 hours came at 21:00 UTC, with 1 players.
Where does Test sit in the rankings?
For player hours over the last week, Test is #8,927, which puts it in the top 40% of all ranked servers.
Server tags
How should you read the tags on Test?
The game's server browser reads these tags from Test: gmrust (Game mode): Standard survival gameplay; mp1 (Max players): The server has 1 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167584 (Build): Build number: 167584; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover Test?
These Rust Zerg Life lists include Test: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Server details
How reliable is Test, and is it up?
Currently offline, Test was last seen 3 hours ago. Its first appearance in Rust Zerg Life records is 14 October 2026.
What Rust version is Test on?
Rust network protocol 2634 and build 167584 is what Test runs, on Windows. The protocol must match for you to join, and Steam will update your game to that protocol.
Where can you find Test?
There is no region published by Test. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 176.6.23.60:28015.
Wipe cycle
How often does Test wipe, and on what days?
So few of Test's wipes are recorded that its rhythm cannot be told yet. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 2 days 17 hours ago.
Join the server
What is the process to join Test?
Enter client.connect 176.6.23.60:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs167584,ts8
Game
gmrust
mp1
ts8
v2634
cs167584
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.