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No limit8 · game default
Deployment dossierOffline

Home test server

EU 176.63.3.176:28015 checked 9h ago

biweekly wipes vanillamoddedcarbon
Deploy
Zerg meter0%light
1/500 troops
7-day average1
peak 1
Rank#6,824
top 31% · #1914 in EU
Last wipe12d ago
biweekly schedule
Next wipe · H-hour1d 6h
Fri 16 Oct, 08:04 UTC

Players

AveragePeak
00.250.50.75115:0017:0018:0013:0014:0016:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 31% of all ranked servers, top 67% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 16 October, 08:04 UTC, in 1d 6h. Its biweekly schedule tag · low confidence

usual gap1.1 days
between real wipes
on rhythm33%
of its recent wipes
wipe-day peak1
players, last three wipes

Coming wipes

1d 6hFri 16 Oct, 08:04 UTC
15d 6hFri 30 Oct, 08:04 UTC
21d 17hThu 5 Nov, 19:00 UTCFW
29d 6hFri 13 Nov, 08:04 UTC
43d 6hFri 27 Nov, 08:04 UTC

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 08:04 UTC12d ago 1 – running 0
Thu 1 Oct, 14:34 UTC13d ago 1 – 0.7 days 0
Wed 30 Sep, 12:12 UTC14d ago 1 – 1.1 days 0
Sat 26 Sep, 19:30 UTC18d ago 1 – 3.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 50
СЛАБЫЕ РЫЦАРИ X1|Vanilla+|NoBPWipe|02.10 EU · groups of 50+ · 1x · biweekly · 7 on average
1/200
No limit8 · game default
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ EU · groups of 8+ · biweekly · 5 on average
2/200
No limit8 · game default
35+ВЗРОСЛЫЙ RUSTx2 MAIN EU · groups of 8+ · biweekly · 5 on average
1/125
Zergmax 10
РЕЛАКС #2 Х2|Для новичков| No Limit EU · groups of 10+ · biweekly · 3 on average
2/200
Zergmax 10
#1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RU EU · groups of 10+ · biweekly · 3 on average
0/300
No limit8 · game default
▶ DRAGON RUST X1 | Уютный EU · groups of 8+ · 1x · biweekly · 2 on average
1/500

Quick answers

from the figures on this page

Server rules

What settings does Home test server run?

There is no gather rate in the name Home test server. Up to 8 players can group, which is the game's default. survival is its mode, gather, build and raid: the standard game. You can fight and raid other players here. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are running on it. Vanilla is what it calls itself: it runs the unmodified game: rates, kits and rules are all standard. VAC is on, Valve's anti-cheat.

What is the map on Home test server?

The game generates the procedural map Home test server runs.

Server population

How full is Home test server?

At present, Home test server is offline and its last appearance was 9 hours ago. Its weekly average is 1 players and its highest point was 1. The highest average over the last 48 hours came at 16:00 UTC, with 1 players.

What position does Home test server hold in the server rankings?

With a global rank of #6,824 for player hours over the last week, Home test server is #1,914 in Europe and in the top 31% of ranked servers.

Server tags

What is the meaning of the tags on Home test server?

What the game's server browser gets from Home test server is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp500 (Max players): Capacity: 500; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): It runs the unmodified game: rates, kits and rules are all standard; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): Carbon plugin framework is running; EU (Europe): In the server browser this one sits under Europe. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover Home test server?

The Rust Zerg Life lists that include Home test server are EU Rust servers for clans and Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

About the server

What is the uptime and reliability of Home test server?

No sign of Home test server at present: it was last seen 9 hours ago. Across the last 7 full days, 26 of 168 hours were online, which is 15%. The first time Rust Zerg Life saw it was on 15 September 2026.

Which Rust build does Home test server use?

The server Home test server runs Rust network protocol 2634 and build 167781 with Windows as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does Home test server use?

With its EU tag, Home test server lists itself in Europe. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 176.63.3.176:28015.

Wipe schedule

What can you expect on wipe day on Home test server?

The average peak for its recent wipes was 1 players. The crowd on the latest wipe peaked 0 hours in.

When does Home test server wipe?

The prediction follows its tag because not enough of Home test server's wipes are on record to confirm the schedule. Friday 16 October at 08:04 UTC is when its next wipe is due. 12 days 17 hours ago is when its present world was created. A wipe every two weeks is published in its tags.

How to join

How can I connect to Home test server?

Enter client.connect 176.63.3.176:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,^z,^y,^b,^v,EU,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp500
Max players Capacity: 500.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167781
Build Build number: 167781.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code There's no region code here.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Difficulty

^v
Vanilla It runs the unmodified game: rates, kits and rules are all standard.

Mods and access

^z
Modded Modded category: the game is altered by plugins or settings.
^y
Carbon Carbon plugin framework is running.

Region

EU
Europe In the server browser this one sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.