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Test Server

177.188.250.135:28015 checked 13d ago

Deploy
Troops now0/ ?
players now
7-day average0
peak –
Rank#14,559
top 63%
Last wipe13d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep28 Sep1 Oct3 Oct6 Oct9 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.6 days
between real wipes
on rhythm0%
of its recent wipes
wipe-day peak1
players, last three wipes
crowd held100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctWed 30 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:38 UTC13d ago 1 – running 0
Wed 30 Sep, 02:43 UTC15d ago 0 – 2.2 days 1
Fri 25 Sep, 01:50 UTC20d ago 1 held half 5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Rules and settings

What is the setup on Test Server when it comes to rules and settings?

You will not find a gather rate in the name Test Server. The group cap is 8 players, the default for the game. It runs survival, the usual game of gathering, building and raiding. Other players can be fought and raided. Community is its section in the server browser. VAC is on, Valve's anti-cheat.

Player count

What is the population like on Test Server?

Last seen 13 days 8 hours ago, Test Server is offline at the moment.

What is Test Server's ranking?

In the top 63% of ranked servers, Test Server holds #14,559 for player hours over the last seven days.

Lists and tags

What do Test Server's tags indicate?

The game's server browser reads these tags from Test Server: gmrust (Game mode): Standard survival gameplay; mp0 (Max players): Capacity: 0; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166586 (Build): Build number: 166586; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does Test Server appear in Rust Zerg Life lists?

These Rust Zerg Life lists include Test Server: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

About the server

What is the uptime and reliability of Test Server?

Currently offline, Test Server was last seen 13 days 8 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. Rust Zerg Life has been tracking it since 25 September 2026.

What Rust version is Test Server on?

Rust network protocol 2634 and build 166586 is what Test Server runs, on Windows. The protocol must match for you to join, and Steam will update your game to that protocol.

Where can you find Test Server?

There is no region published by Test Server. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 177.188.250.135:28015.

Wipe schedule

What can you expect on wipe day on Test Server?

At their busiest, its recent wipes drew an average of 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd kept above half that peak until the next wipe in 100% of its recent wipes.

How often does Test Server wipe, and on what days?

There is no next wipe to predict: Test Server wipes at irregular times. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 13 days 18 hours ago.

Connect

What steps do I take to join Test Server?

You can join by opening the console with F1 and typing client.connect 177.188.250.135:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp0
Max players Capacity: 0.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs166586
Build Build number: 166586.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.