Skrin's Build Server
178.119.69.190:28015 checked 16h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
Which settings and rules apply on Skrin's Build Server?
There is no gather rate in the name Skrin's Build Server. Up to 8 players can group, which is the game's default. pve is the game mode, other players cannot be fought. The server browser lists it under Modded: the game is changed by plugins or settings. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.
Which map is active on Skrin's Build Server?
A procedural map, size 3,000 with seed 12345, generated by the game, is what Skrin's Build Server runs. From this page, RustMaps can show it: size and seed produce the same map each time.
Player count
How full is Skrin's Build Server?
The server Skrin's Build Server is currently offline; it was last seen 16 hours ago. Averaging 0 players over seven days, it peaked at 3. In the last two days, the peak hour was 17:00 UTC, with an average of 1 players.
What position does Skrin's Build Server hold in the server rankings?
For player hours over the last week, Skrin's Build Server is #7,681, which puts it in the top 35% of all ranked servers.
Tags and filters
What is the meaning of the tags on Skrin's Build Server?
What the game's server browser gets from Skrin's Build Server is this tag list: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): Capacity: 10; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^p (PvE): Player combat is off; the world provides the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does Skrin's Build Server appear in Rust Zerg Life lists?
The Rust Zerg Life lists that include Skrin's Build Server are Modded Rust servers for clans and zergs, Rust build and creative servers and Best Rust PvE servers. Under these filters it shows on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server details
How reliable is Skrin's Build Server, and is it up?
No sign of Skrin's Build Server at present: it was last seen 16 hours ago. The uptime figure it gives suggests it restarted around 38 hours ago. Over the past 1 full day, 24 of 24 hours were up, giving 100% uptime. The first time Rust Zerg Life saw it was on 12 October 2026.
What is the performance like on Skrin's Build Server?
Over the past 48 hours, server fps averaged 240 and never dropped below 234. The world held as many as 46,974 entities, including buildings, deployables and everything else. At its highest, memory usage hit 1,920 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.
What version is Skrin's Build Server using?
Rust network protocol 2634 and build 167398 is what Skrin's Build Server runs, on Windows. Joining requires your game to be on the same protocol, which Steam updates automatically.
What is the location of Skrin's Build Server?
No region is published by Skrin's Build Server. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 178.119.69.190:28015.
Wipe cycle
What schedule does Skrin's Build Server follow for wipes?
The record of Skrin's Build Server's wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 2 days 8 hours ago is when its present world was created.
Connect
What steps do I take to join Skrin's Build Server?
Join by entering client.connect 178.119.69.190:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,^p,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167398
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.