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Deployment dossierOffline

Rust Oxide Dev - Local

178.120.5.241:28115 checked 1d ago

Deploy
Zerg meter0%empty
0/2 troops
7-day average0
peak 1
Rank#13,572
top 61%
Last wipe1d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeakWipe
00.250.50.75120:0021:0008:00Wiped Tue 13 Oct, 20:58 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 20:58 UTC1d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 323 on average
121/200
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 311 on average
285/250
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 294 on average
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Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 266 on average
234/275

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on Rust Oxide Dev - Local?

You will not find a gather rate in the name Rust Oxide Dev - Local. That is the game's default: groups of up to 8 players. survival is its mode, the usual game of gathering, building and raiding. Other players can be fought and raided. Community is its section in the server browser. VAC, Valve's anti-cheat, is switched on.

What is the map on Rust Oxide Dev - Local?

A procedural map, generated by the game, is what Rust Oxide Dev - Local runs.

Player count

How full is Rust Oxide Dev - Local?

The server Rust Oxide Dev - Local is currently offline; it was last seen 27 hours ago. The seven-day average is 0 players, with a peak of 1. In the last two days, the peak hour was 20:00 UTC, with an average of 1 players.

Where does Rust Oxide Dev - Local sit in the rankings?

For player hours over the last week, Rust Oxide Dev - Local is #13,572, which puts it in the top 61% of all ranked servers.

Server tags

How should you read the tags on Rust Oxide Dev - Local?

The game's server browser reads these tags from Rust Oxide Dev - Local: gmrust (Game mode): Standard survival gameplay; mp2 (Max players): It holds 2 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover Rust Oxide Dev - Local?

The Rust Zerg Life lists that include Rust Oxide Dev - Local are Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

About the server

How reliable is Rust Oxide Dev - Local, and is it up?

Rust Oxide Dev - Local is offline at the moment; the last time it was seen was 27 hours ago. It was online 4% of the time over the last 1 full day: 1 hours out of 24. Its first appearance in Rust Zerg Life records is 13 October 2026.

Which Rust build does Rust Oxide Dev - Local use?

The server Rust Oxide Dev - Local runs Rust network protocol 2634 and build 167781 with Windows as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What is the location of Rust Oxide Dev - Local?

From Rust Oxide Dev - Local, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 178.120.5.241:28115.

Wipe days

What schedule does Rust Oxide Dev - Local follow for wipes?

The record of Rust Oxide Dev - Local's wipes is too thin to reveal its rhythm. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 38 hours ago.

Join the server

What is the process to join Rust Oxide Dev - Local?

Join by entering client.connect 178.120.5.241:28115 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp2
Max players It holds 2 players.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.