nameserver
178.177.238.144:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What settings does nameserver run?
No gather rate appears in the name nameserver. The group cap is 8 players, the default for the game. survival is the game mode, gather, build and raid: the standard game. Other players can be fought and raided. Community is its section in the server browser. Anti-cheat is on: VAC, from Valve.
Which map is active on nameserver?
Generated by the game: the procedural map on nameserver.
Population
What is the population like on nameserver?
Last seen 10 days 22 hours ago, nameserver is offline at the moment.
Where does nameserver sit in the rankings?
For player hours over the last week, nameserver is #11,394, which puts it in the top 50% of all ranked servers.
Tags and filters
What is the meaning of the tags on nameserver?
The game's server browser reads these tags from nameserver: gmrust (Game mode): Survival in the standard Rust mode; mp15 (Max players): Capacity: 15; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166494 (Build): Build number: 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Which Rust Zerg Life filters and lists cover nameserver?
These Rust Zerg Life lists include nameserver: Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
Is nameserver currently online and stable?
No sign of nameserver at present: it was last seen 10 days 22 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. Rust Zerg Life has been tracking it since 3 October 2026.
What version is nameserver using?
On Windows, nameserver runs Rust network protocol 2634 and build 166494. Joining requires your game to be on the same protocol, which Steam updates automatically.
What location does nameserver use?
No region is published by nameserver. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 178.177.238.144:28015.
Wipe schedule
When does nameserver wipe?
So few of nameserver's wipes are recorded that its rhythm cannot be told yet. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 12 days 8 hours ago is when its present world was created.
How to join
How can I connect to nameserver?
Enter client.connect 178.177.238.144:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust
mp15
ts8
v2634
cs166494
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.