nameserver
178.177.239.91:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What settings does nameserver run?
There is no gather rate in the name nameserver. That is the game's default: groups of up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. You will find it under Community in the server browser. Anti-cheat is on: VAC, from Valve.
Which map is active on nameserver?
The game generates the procedural map nameserver runs.
Population
What is the population like on nameserver?
At present, nameserver is offline and its last appearance was 14 days 2 hours ago.
What is nameserver's ranking?
In the top 71% of ranked servers, nameserver holds #16,859 for player hours over the last seven days.
Tags and filters
How should you read the tags on nameserver?
For the game's server browser, nameserver publishes these tags: gmrust (Game mode): Standard survival gameplay; mp15 (Max players): Capacity: 15; ts8 (Group limit): This uses the standard team limit of 8; v2633 (Protocol): Protocol 2633—only players on that version can get in; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover nameserver?
These Rust Zerg Life lists include nameserver: Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
About the server
What is the uptime and reliability of nameserver?
No sign of nameserver at present: it was last seen 14 days 2 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. Rust Zerg Life has been tracking it since 29 September 2026.
What version is nameserver using?
Rust network protocol 2633 and build 165217 is what nameserver runs, on Windows. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What location does nameserver use?
From nameserver, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 178.177.239.91:28015.
Wipe cycle
When does nameserver wipe?
So few of nameserver's wipes are recorded that its rhythm cannot be told yet. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 17 days 21 hours ago is when its present world was created.
How to join
How can I connect to nameserver?
Enter client.connect 178.177.239.91:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp15,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp15
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.