TEST
178.178.94.57:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What is the setup on TEST when it comes to rules and settings?
You will not find a gather rate in the name TEST. That is the game's default: groups of up to 8 players. It runs survival, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs number Oxide. VAC is on, Valve's anti-cheat.
What is the map on TEST?
The game generates the procedural map TEST runs.
Server population
How many players are on TEST?
Last seen 23 days 14 hours ago, TEST is offline at the moment.
Where does TEST sit in the rankings?
In the top – of ranked servers, TEST holds #15,467 for player hours over the last seven days.
Lists and tags
What do TEST's tags indicate?
The game's server browser reads these tags from TEST: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the standard team limit of 8; v2632 (Protocol): You'll need protocol 2632 on your game to join; cs160556 (Build): The game build is 160556; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover TEST?
These Rust Zerg Life lists include TEST: Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server info
Is TEST currently online and stable?
No sign of TEST at present: it was last seen 23 days 14 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. Its first appearance in Rust Zerg Life records is 20 September 2026.
What Rust version is TEST on?
Rust network protocol 2632 and build 160556 is what TEST runs, on Windows. Joining requires your game to be on the same protocol, which Steam updates automatically.
What location does TEST use?
There is no region published by TEST. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 178.178.94.57:28015.
Wipe schedule
When does TEST wipe?
The record of TEST's wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 23 days 14 hours ago is when its present world was created.
How to join
How can I connect to TEST?
Enter client.connect 178.178.94.57:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z
Game
gmrust
mp10
ts8
v2632
cs160556
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.