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Deployment dossierOffline

FaZa Rust | Vanilla+ | TEST

178.187.44.106:28015 checked 4h ago

quad moddedoxide
Deploy
Zerg meter20%light
1/5 troops
7-day average1
peak 3
Rank#8,116
top 36%
Last wipe2d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeak
0123410:0012:0013:0015:0016:0018:00

Hourly average and peak, UTC.

Server performance

010020030040010:0012:0013:0015:0016:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 36% of all ranked servers, and #448 of the quad servers (top 55%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on FaZa Rust | Vanilla+ | TEST?

You will not find a gather rate in the name FaZa Rust | Vanilla+ | TEST. 4 players is the group cap (quad). survival is its mode, gather, build, raid: the regular game. Other players can be fought and raided. The server browser lists it under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.

Which map is active on FaZa Rust | Vanilla+ | TEST?

The game generates the procedural map of size 3,000 on FaZa Rust | Vanilla+ | TEST with seed 123456. Same size and seed, same map: RustMaps shows it from this page.

Server population

What is the population like on FaZa Rust | Vanilla+ | TEST?

The server FaZa Rust | Vanilla+ | TEST is currently offline; it was last seen 4 hours ago. Averaging 1 players over seven days, it peaked at 3. The busiest time in the last 48 hours was 12:00 UTC, when it averaged 2 players.

Where does FaZa Rust | Vanilla+ | TEST sit in the rankings?

In the top 36% of ranked servers, FaZa Rust | Vanilla+ | TEST holds #8,116 for player hours over the last seven days. In the quad category, it ranks #448.

Server tags

How should you read the tags on FaZa Rust | Vanilla+ | TEST?

For the game's server browser, FaZa Rust | Vanilla+ | TEST publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp5 (Max players): It holds 5 players; ts4 (Group limit): Each team can have up to 4 players; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166586 (Build): It runs build 166586; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover FaZa Rust | Vanilla+ | TEST?

Modded Rust servers for clans and zergs: that is where you will find FaZa Rust | Vanilla+ | TEST among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 3 days.

Server details

What is the uptime and reliability of FaZa Rust | Vanilla+ | TEST?

FaZa Rust | Vanilla+ | TEST is offline at the moment; the last time it was seen was 4 hours ago. It reports an uptime that puts the last restart at roughly 7 hours ago. Its first appearance in Rust Zerg Life records is 13 October 2026.

How well does FaZa Rust | Vanilla+ | TEST perform?

It averaged 201 server fps over the last 48 hours, and the lowest it got was 167. The world held as many as 48,755 entities, including buildings, deployables and everything else. At its highest, memory usage hit 1,882 MB. What players experience as lag comes from low fps and a rising entity count.

What Rust version is FaZa Rust | Vanilla+ | TEST on?

Rust network protocol 2634 and build 166586 is what FaZa Rust | Vanilla+ | TEST runs, on Windows. Joining requires your game to be on the same protocol, which Steam updates automatically.

What location does FaZa Rust | Vanilla+ | TEST use?

There is no region published by FaZa Rust | Vanilla+ | TEST. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 178.187.44.106:28015.

Wipe days

When does FaZa Rust | Vanilla+ | TEST wipe?

The record of FaZa Rust | Vanilla+ | TEST's wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 2 days 6 hours ago is when its present world was created.

How to join

How can I connect to FaZa Rust | Vanilla+ | TEST?

Join by entering client.connect 178.187.44.106:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166586,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp5
Max players It holds 5 players.
ts4
Group limit Each team can have up to 4 players.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs166586
Build It runs build 166586.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.