LLLL
178.232.96.251:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What settings does LLLL run?
No gather rate appears in the name LLLL. Up to 8 players can group, which is the game's default. survival is its mode, gather, build, raid: the regular game. Other players can be fought and raided. Community is its section in the server browser. Anti-cheat is on: VAC, from Valve.
What is the map on LLLL?
The game generates the procedural map LLLL runs.
Population
How many players are on LLLL?
Last seen 14 days 1 hours ago, LLLL is offline at the moment.
What position does LLLL hold in the server rankings?
For player hours over the last week, LLLL is #15,153, which puts it in the top 63% of all ranked servers.
Lists and tags
How should you read the tags on LLLL?
For the game's server browser, LLLL publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp1 (Max players): Capacity: 1; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): Protocol 2633—only players on that version can get in; cs165217 (Build): Build number: 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Which Rust Zerg Life filters and lists cover LLLL?
These Rust Zerg Life lists include LLLL: Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
About the server
How reliable is LLLL, and is it up?
No sign of LLLL at present: it was last seen 14 days 1 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Rust Zerg Life has been tracking it since 29 September 2026.
What Rust version is LLLL on?
The server LLLL runs Rust network protocol 2633 and build 165217 with Windows as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.
What location does LLLL use?
There is no region published by LLLL. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 178.232.96.251:28015.
Wipe cycle
When does LLLL wipe?
So few of LLLL's wipes are recorded that its rhythm cannot be told yet. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 14 days 2 hours ago.
Join the server
How can I connect to LLLL?
You can join by opening the console with F1 and typing client.connect 178.232.96.251:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp1
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.