LocalTestNoEAC
178.27.140.49:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What is the setup on LocalTestNoEAC when it comes to rules and settings?
You will not find a gather rate in the name LocalTestNoEAC. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build, raid: the regular game. You can fight and raid other players here. The server browser lists it under Community. VAC is off, Valve's anti-cheat.
What is the map on LocalTestNoEAC?
Generated by the game: the procedural map on LocalTestNoEAC.
Player count
How full is LocalTestNoEAC?
The server LocalTestNoEAC is currently offline; it was last seen 30 days 9 hours ago.
What is LocalTestNoEAC's ranking?
In the top – of ranked servers, LocalTestNoEAC holds #13,004 for player hours over the last seven days.
Server tags
How should you read the tags on LocalTestNoEAC?
The game's server browser reads these tags from LocalTestNoEAC: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): This uses the standard team limit of 8; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover LocalTestNoEAC?
The Rust Zerg Life lists that include LocalTestNoEAC are Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server info
How reliable is LocalTestNoEAC, and is it up?
No sign of LocalTestNoEAC at present: it was last seen 30 days 9 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. Its first appearance in Rust Zerg Life records is 13 September 2026.
What version is LocalTestNoEAC using?
On Windows, LocalTestNoEAC runs Rust network protocol 2633 and build 163794. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What is the location of LocalTestNoEAC?
From LocalTestNoEAC, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 178.27.140.49:28015.
Wipe schedule
When does LocalTestNoEAC wipe?
The record of LocalTestNoEAC's wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 30 days 9 hours ago.
Connect
How can I connect to LocalTestNoEAC?
You can join by opening the console with F1 and typing client.connect 178.27.140.49:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp10
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.