TEST
178.45.32.147:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
Which settings and rules apply on TEST?
No gather rate appears in the name TEST. Up to 8 players can group, which is the game's default. It runs survival, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. Community is its section in the server browser. Anti-cheat is on: VAC, from Valve.
What is the map on TEST?
A procedural map, generated by the game, is what TEST runs.
Server population
What is the population like on TEST?
At present, TEST is offline and its last appearance was 6 days 4 hours ago. Averaging 0 players over seven days, it peaked at 1.
Where does TEST sit in the rankings?
For player hours over the last week, TEST is #15,654, which puts it in the top 70% of all ranked servers.
Tags and filters
What is the meaning of the tags on TEST?
What the game's server browser gets from TEST is this tag list: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): It holds 10 players; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167058 (Build): Build number: 167058; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does TEST appear in Rust Zerg Life lists?
Rust community servers for clans: that is where you will find TEST among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
About the server
Is TEST currently online and stable?
TEST is offline at the moment; the last time it was seen was 6 days 4 hours ago. Across the last 5 full days, 0 of 120 hours were online, which is 0%. Rust Zerg Life has been tracking it since 7 October 2026.
What version is TEST using?
Rust network protocol 2634 and build 167058 is what TEST runs, on Windows. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What is the location of TEST?
From TEST, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 178.45.32.147:28015.
Wipe schedule
When does TEST wipe?
The record of TEST's wipes is too thin to reveal its rhythm. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 6 days 6 hours ago is when its present world was created.
Connect
What is the process to join TEST?
Join by entering client.connect 178.45.32.147:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8
Game
gmrust
mp10
ts8
v2634
cs167058
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.