RUST ZERG LIFEClan war room · live
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Deployment dossierOffline

TEST

178.66.0.10:28015 checked 12d ago

Deploy
Zerg meter10%light
1/10 troops
7-day average0
peak –
Rank#13,894
top 60%
Last wipe12d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep24 Sep28 Sep1 Oct5 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 days
between real wipes
on rhythm60%
of its recent wipes
wipe-day peak5
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepTue 29 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:09 UTC FW12d ago 5 – running 4
Wed 30 Sep, 19:24 UTC13d ago 5 – 0.9 days 3
Tue 29 Sep, 16:50 UTC14d ago 5 – 1.1 days 0
Mon 28 Sep, 14:23 UTC15d ago 4 – 1.1 days 1
Sun 27 Sep, 13:22 UTC16d ago 5 – 1 days 2
Sat 26 Sep, 05:34 UTC17d ago 5 – 1.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 409 on average
190/225
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 359 on average
147/200
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 342 on average
416/425
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 336 on average
155/200
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
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Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 282 on average
132/175

Quick answers

from the figures on this page

Rules and settings

What is the setup on TEST when it comes to rules and settings?

No gather rate appears in the name TEST. That is the game's default: groups of up to 8 players. It runs survival, the usual game of gathering, building and raiding. Other players can be fought and raided. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is switched on.

What is the map on TEST?

A procedural map, generated by the game, is what TEST runs.

Player count

How many players are on TEST?

The server TEST is currently offline; it was last seen 12 days 2 hours ago.

What position does TEST hold in the server rankings?

In the top 60% of ranked servers, TEST holds #13,894 for player hours over the last seven days.

Server tags

How should you read the tags on TEST?

What the game's server browser gets from TEST is this tag list: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): It holds 10 players; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does TEST appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include TEST are Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

How reliable is TEST, and is it up?

No sign of TEST at present: it was last seen 12 days 2 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. The first time Rust Zerg Life saw it was on 21 September 2026.

What Rust version is TEST on?

On Windows, TEST runs Rust network protocol 2634 and build 166494. The protocol must match for you to join, and Steam will update your game to that protocol.

What is the location of TEST?

No region is published by TEST. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 178.66.0.10:28015.

Wipe schedule

What can you expect on wipe day on TEST?

The average peak for its recent wipes was 5 players. 3 hours after the latest wipe, the crowd peaked.

How often does TEST wipe, and on what days?

There is no next wipe to predict: TEST wipes at irregular times. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 12 days 4 hours ago is when its present world was created.

Connect

What is the process to join TEST?

Join by entering client.connect 178.66.0.10:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp10
Max players It holds 10 players.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build Build number: 166494.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.