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No limit8 · game default
Deployment dossierOffline

LatamGS Staging - Live build check

179.238.35.104:28165 checked 13d ago

moddedoxide
Deploy
Zerg meter0%empty
0/100 troops
7-day average0
peak –
Rank#16,674
top 70%
Last wipe13d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
No limit8 · game default 263/999
No limit8 · game default 88/999
No limit8 · game default 27/150
Zergmax 30
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 31 on average
18/100
No limit8 · game default
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 26 on average
52/100
No limit8 · game default 19/100

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on LatamGS Staging - Live build check?

You will not find a gather rate in the name LatamGS Staging - Live build check. That is the game's default: groups of up to 8 players. It runs survival, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.

Server population

What is the population like on LatamGS Staging - Live build check?

At present, LatamGS Staging - Live build check is offline and its last appearance was 13 days 16 hours ago.

Where does LatamGS Staging - Live build check sit in the rankings?

In the top 70% of ranked servers, LatamGS Staging - Live build check holds #16,674 for player hours over the last seven days.

Lists and tags

What do LatamGS Staging - Live build check's tags indicate?

The game's server browser reads these tags from LatamGS Staging - Live build check: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): Capacity: 100; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does LatamGS Staging - Live build check appear in Rust Zerg Life lists?

Modded Rust servers for clans and zergs and Rust build and creative servers: that is where you will find LatamGS Staging - Live build check among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

What is the uptime and reliability of LatamGS Staging - Live build check?

LatamGS Staging - Live build check is offline at the moment; the last time it was seen was 13 days 16 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. The first time Rust Zerg Life saw it was on 1 October 2026.

What version is LatamGS Staging - Live build check using?

On Linux, LatamGS Staging - Live build check runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam will update your game to that protocol.

What is the location of LatamGS Staging - Live build check?

From LatamGS Staging - Live build check, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 179.238.35.104:28165.

Wipe schedule

When does LatamGS Staging - Live build check wipe?

With so few wipes on record for LatamGS Staging - Live build check, its pattern is not yet clear. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 13 days 16 hours ago is when its present world was created.

Connect

How can I connect to LatamGS Staging - Live build check?

Join by entering client.connect 179.238.35.104:28165 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp100
Max players Capacity: 100.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.