Testing DO NOT ENTER
SA 179.37.47.85:29015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers, top 73% in SA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 7h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What is the setup on Testing DO NOT ENTER when it comes to rules and settings?
No gather rate appears in the name Testing DO NOT ENTER. That is the game's default: groups of up to 8 players. It runs survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. This one sits under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running on it. Its own label is vanilla: it runs the unmodified game: rates, kits and rules are all standard. VAC, Valve's anti-cheat, is switched on.
Which map is active on Testing DO NOT ENTER?
A procedural map, generated by the game, is what Testing DO NOT ENTER runs.
Population
How many players are on Testing DO NOT ENTER?
At present, Testing DO NOT ENTER is offline and its last appearance was 22 days 14 hours ago.
What is Testing DO NOT ENTER's ranking?
With a global rank of #14,002 for player hours over the last week, Testing DO NOT ENTER is #208 in South America and in the top 61% of ranked servers.
Tags and filters
How should you read the tags on Testing DO NOT ENTER?
What the game's server browser gets from Testing DO NOT ENTER is this tag list: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): Capacity: 50; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs164530 (Build): Build number: 164530; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed with the force wipe from Facepunch; ^v (Vanilla): It runs the unmodified game: rates, kits and rules are all standard; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game; SA (South America): In the server browser this one sits under South America. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Where does Testing DO NOT ENTER appear in Rust Zerg Life lists?
These Rust Zerg Life lists include Testing DO NOT ENTER: Modded Rust servers for clans and zergs. These filters bring it up on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
About the server
How reliable is Testing DO NOT ENTER, and is it up?
Currently offline, Testing DO NOT ENTER was last seen 22 days 14 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Rust Zerg Life has been tracking it since 21 September 2026.
Which Rust build does Testing DO NOT ENTER use?
Rust network protocol 2633 and build 164530 is what Testing DO NOT ENTER runs, on Windows. The protocol must match for you to join, and Steam will update your game to that protocol.
What is the location of Testing DO NOT ENTER?
In South America, Testing DO NOT ENTER lists itself with its SA tag. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 179.37.47.85:29015.
Wipe schedule
How often does Testing DO NOT ENTER wipe, and on what days?
The estimate for Testing DO NOT ENTER's next wipe comes from the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which every Rust server takes. The world it is running now dates from 22 days 16 hours ago. Monthly wipes are listed in its tags.
How to join
How can I connect to Testing DO NOT ENTER?
Enter client.connect 179.37.47.85:29015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2633,^m,^v,SA,gmrust,cs164530,ts8,^o^z
Game
gmrust
mp50
ts8
v2633
cs164530
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Region
SA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.