RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

Testing DO NOT ENTER

SA 179.37.47.85:29015 checked 22d ago

monthly wipes vanillamoddedoxide
Deploy
Zerg meter0%empty
0/50 troops
7-day average0
peak –
Rank#14,002
top 61% · #208 in SA
Last wipe22d ago
monthly schedule
Next wipe · H-hour22d 7h
Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 61% of all ranked servers, top 73% in SA. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 22d 7h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Rules and settings

What is the setup on Testing DO NOT ENTER when it comes to rules and settings?

No gather rate appears in the name Testing DO NOT ENTER. That is the game's default: groups of up to 8 players. It runs survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. This one sits under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running on it. Its own label is vanilla: it runs the unmodified game: rates, kits and rules are all standard. VAC, Valve's anti-cheat, is switched on.

Which map is active on Testing DO NOT ENTER?

A procedural map, generated by the game, is what Testing DO NOT ENTER runs.

Population

How many players are on Testing DO NOT ENTER?

At present, Testing DO NOT ENTER is offline and its last appearance was 22 days 14 hours ago.

What is Testing DO NOT ENTER's ranking?

With a global rank of #14,002 for player hours over the last week, Testing DO NOT ENTER is #208 in South America and in the top 61% of ranked servers.

Tags and filters

How should you read the tags on Testing DO NOT ENTER?

What the game's server browser gets from Testing DO NOT ENTER is this tag list: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): Capacity: 50; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs164530 (Build): Build number: 164530; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed with the force wipe from Facepunch; ^v (Vanilla): It runs the unmodified game: rates, kits and rules are all standard; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game; SA (South America): In the server browser this one sits under South America. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does Testing DO NOT ENTER appear in Rust Zerg Life lists?

These Rust Zerg Life lists include Testing DO NOT ENTER: Modded Rust servers for clans and zergs. These filters bring it up on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

About the server

How reliable is Testing DO NOT ENTER, and is it up?

Currently offline, Testing DO NOT ENTER was last seen 22 days 14 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Rust Zerg Life has been tracking it since 21 September 2026.

Which Rust build does Testing DO NOT ENTER use?

Rust network protocol 2633 and build 164530 is what Testing DO NOT ENTER runs, on Windows. The protocol must match for you to join, and Steam will update your game to that protocol.

What is the location of Testing DO NOT ENTER?

In South America, Testing DO NOT ENTER lists itself with its SA tag. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 179.37.47.85:29015.

Wipe schedule

How often does Testing DO NOT ENTER wipe, and on what days?

The estimate for Testing DO NOT ENTER's next wipe comes from the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which every Rust server takes. The world it is running now dates from 22 days 16 hours ago. Monthly wipes are listed in its tags.

How to join

How can I connect to Testing DO NOT ENTER?

Enter client.connect 179.37.47.85:29015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^m,^v,SA,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp50
Max players Capacity: 50.
ts8
Group limit The team cap is 8, which is the game's default.
v2633
Protocol You'll need protocol 2633 on your game to join.
cs164530
Build Build number: 164530.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, timed with the force wipe from Facepunch.

Difficulty

^v
Vanilla It runs the unmodified game: rates, kits and rules are all standard.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded listing means plugins or settings have changed the game.

Region

SA
South America In the server browser this one sits under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.