TestServer
180.144.66.116:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
Which settings and rules apply on TestServer?
There is no gather rate in the name TestServer. The group cap is 8 players, the default for the game. survival is the game mode, gather, build, raid: the regular game. You can fight and raid other players here. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.
What is the map on TestServer?
Generated by the game: the procedural map on TestServer.
Player count
How many players are on TestServer?
At present, TestServer is offline and its last appearance was 24 days 11 hours ago.
Where does TestServer sit in the rankings?
In the top – of ranked servers, TestServer holds #13,272 for player hours over the last seven days.
Lists and tags
How should you read the tags on TestServer?
For the game's server browser, TestServer publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This uses the standard team limit of 8; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs162929 (Build): The game build is 162929; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Where does TestServer appear in Rust Zerg Life lists?
Rust community servers for clans: that is where you will find TestServer among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
About the server
What is the uptime and reliability of TestServer?
TestServer is offline at the moment; the last time it was seen was 24 days 11 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. Its first appearance in Rust Zerg Life records is 20 September 2026.
What Rust version is TestServer on?
On Windows, TestServer runs Rust network protocol 2633 and build 162929. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What is the location of TestServer?
From TestServer, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 180.144.66.116:28015.
Wipe days
What schedule does TestServer follow for wipes?
So few of TestServer's wipes are recorded that its rhythm cannot be told yet. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 41 days 1 hours ago is when its present world was created.
How to join
What steps do I take to join TestServer?
You can join by opening the console with F1 and typing client.connect 180.144.66.116:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp1,ptrak,$r?,v2633,gmrust,cs162929,ts8
Game
gmrust
mp1
ts8
v2633
cs162929
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.