RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

[AU] OzRust.com Development

OC 180.150.25.250:28014 checked 6d ago

biweekly wipes moddedoxidepve
Deploy
Zerg meter0%empty
0/150 troops
7-day average0
peak –
Rank#15,915
top 72% · #190 in OC
Last wipe9d ago
biweekly schedule
Next wipe · H-hour4d 4h
Sun 18 Oct, 19:17 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 72% of all ranked servers, top 86% in OC. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Sunday 18 October, 19:17 UTC, in 4d 4h. Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Unknownnot published
[AU] Brits PvE Worlds | RUST MMORPG | Quests | Custom Weapons OC · no group limit · biweekly · 19 on average
15/2000
No limit8 · game default
[AU] OzRust.com PvE | Jetpacks | Kits | Events OC · groups of 8+ · biweekly · 1 on average
0/150
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[AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing OC · groups of 8+ · monthly · 23 on average
8/200
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[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing OC · groups of 8+ · monthly · 18 on average
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[AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event OC · groups of 8+ · monthly · 9 on average
16/100
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Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] OC · groups of 8+ · weekly · 4 on average
2/30

Quick answers

from the figures on this page

Server rules

What is the setup on [AU] OzRust.com Development when it comes to rules and settings?

You will not find a gather rate in the name [AU] OzRust.com Development. That is the game's default: groups of up to 8 players. It runs pve, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

What is the map on [AU] OzRust.com Development?

A procedural map, generated by the game, is what [AU] OzRust.com Development runs.

Population

What is the population like on [AU] OzRust.com Development?

Last seen 6 days 8 hours ago, [AU] OzRust.com Development is offline at the moment. The average player count for the last seven days is 0.

What is [AU] OzRust.com Development's ranking?

For player hours in the last week, [AU] OzRust.com Development ranks #15,915 overall and #190 in Oceania, placing it in the top 72% of ranked servers.

Server tags

What do [AU] OzRust.com Development's tags indicate?

For the game's server browser, [AU] OzRust.com Development publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp150 (Max players): It holds 150 players; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): No player-versus-player combat; the environment is the threat; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings; OC (Oceania): Oceania is the category it falls under in the server browser. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does [AU] OzRust.com Development appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include [AU] OzRust.com Development are Oceania Rust servers for clans, Modded Rust servers for clans and zergs and Best Rust PvE servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

About the server

Is [AU] OzRust.com Development currently online and stable?

Currently offline, [AU] OzRust.com Development was last seen 6 days 8 hours ago. Across the last 7 full days, 31 of 168 hours were online, which is 18%. Its first appearance in Rust Zerg Life records is 4 October 2026.

What Rust version is [AU] OzRust.com Development on?

The server [AU] OzRust.com Development runs Rust network protocol 2634 and build 166652 with Linux as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.

What is the location of [AU] OzRust.com Development?

In Oceania, [AU] OzRust.com Development lists itself with its OC tag. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 180.150.25.250:28014.

Wipe days

How often does [AU] OzRust.com Development wipe, and on what days?

From biweekly: 14 days after its last wipe, [AU] OzRust.com Development's next wipe is estimated. Sunday 18 October at 19:17 UTC is when its next wipe is due. The world in play right now was made 9 days 19 hours ago. The tags hold a fortnightly wipe schedule.

How to join

What steps do I take to join [AU] OzRust.com Development?

You can join by opening the console with F1 and typing client.connect 180.150.25.250:28014. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,^b,OC,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp150
Max players It holds 150 players.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code There's no region code here.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Gameplay

^p
PvE No player-versus-player combat; the environment is the threat.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Region

OC
Oceania Oceania is the category it falls under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.