Old Souls PVE AU
OC 180.150.91.79:28050 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers, top 59% in OC. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 0h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 15 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:13 UTC FW12d ago | 4 | – | running | 0 |
| Thu 1 Oct, 10:50 UTC13d ago | 4 | – | 0.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
Which settings and rules apply on Old Souls PVE AU?
No gather rate appears in the name Old Souls PVE AU. The group cap is 8 players, the default for the game. It runs pve, other players cannot be fought. The server browser lists it under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Which map is active on Old Souls PVE AU?
The game generates the procedural map of size 6,000 on Old Souls PVE AU with seed 6543523. You can view it on RustMaps from this page, since the same size and seed give the same map.
Player count
How many players are on Old Souls PVE AU?
Old Souls PVE AU has 0 of its 50 slots filled right now. The seven-day average is 0 players, with a peak of 3. The highest average over the last 48 hours came at 02:00 UTC, with 2 players.
Where does Old Souls PVE AU sit in the rankings?
With a global rank of #5,465 for player hours over the last week, Old Souls PVE AU is #129 in Oceania and in the top 25% of ranked servers.
Server tags
How should you read the tags on Old Souls PVE AU?
The game's server browser reads these tags from Old Souls PVE AU: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^m (Monthly): Monthly wipes, timed with the force wipe from Facepunch; ^p (PvE): Player combat is off; the world provides the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings; OC (Oceania): Oceania is the category it falls under in the server browser. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Which Rust Zerg Life filters and lists cover Old Souls PVE AU?
The Rust Zerg Life lists that include Old Souls PVE AU are Oceania Rust servers for clans, Modded Rust servers for clans and zergs and Best Rust PvE servers. Under these filters it shows on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server info
How reliable is Old Souls PVE AU, and is it up?
You can join Old Souls PVE AU now: it is online. It reports an uptime that puts the last restart at roughly 20 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. The first time Rust Zerg Life saw it was on 13 September 2026.
What is the performance like on Old Souls PVE AU?
Server fps held an average of 74 for the last 48 hours, with a minimum of 1. The world held as many as 229,345 entities, including buildings, deployables and everything else. At its highest, memory usage hit 4,861 MB. What players experience as lag comes from low fps and a rising entity count.
Which Rust build does Old Souls PVE AU use?
The server Old Souls PVE AU runs Rust network protocol 2634 and build 167781 with Windows as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What is the location of Old Souls PVE AU?
In Oceania, Old Souls PVE AU lists itself with its OC tag. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 180.150.91.79:28050.
Wipe cycle
What happens on wipe day on Old Souls PVE AU?
At their busiest, its recent wipes drew an average of 4 players. On the latest wipe, 15 hours after the wipe, the crowd hit its peak.
When does Old Souls PVE AU wipe?
Once a month Old Souls PVE AU wipes, along with the force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. 12 days 21 hours ago is when its present world was created. Monthly wipes are listed in its tags.
How to join
What is the process to join Old Souls PVE AU?
You can join by opening the console with F1 and typing client.connect 180.150.91.79:28050. Or hit Launch Rust on this page to open Rust through Steam and connect. For more, visit its website: https://discord.com/invite/SQEEQUARS4.
Server tags
Published as mp50,ptrak,$r?,v2634,^m,OC,^p,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
OC
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
