TEST
185.107.125.210:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What is the setup on TEST when it comes to rules and settings?
No gather rate appears in the name TEST. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build, raid: the regular game. You can fight and raid other players here. Community is its section in the server browser. Anti-cheat is on: VAC, from Valve.
What is the map on TEST?
A procedural map, generated by the game, is what TEST runs.
Player count
How full is TEST?
Last seen 28 days 19 hours ago, TEST is offline at the moment.
What position does TEST hold in the server rankings?
In the top – of ranked servers, TEST holds #15,498 for player hours over the last seven days.
Lists and tags
How should you read the tags on TEST?
What the game's server browser gets from TEST is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the standard team limit of 8; v2632 (Protocol): Protocol 2632—only players on that version can get in; cs162434 (Build): The game build is 162434; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover TEST?
These Rust Zerg Life lists include TEST: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server info
What is the uptime and reliability of TEST?
No sign of TEST at present: it was last seen 28 days 19 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. Rust Zerg Life has been tracking it since 16 September 2026.
Which Rust build does TEST use?
The server TEST runs Rust network protocol 2632 and build 162434 with Windows as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.
What location does TEST use?
From TEST, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 185.107.125.210:28015.
Wipe schedule
When does TEST wipe?
So few of TEST's wipes are recorded that its rhythm cannot be told yet. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 43 days 16 hours ago.
Connect
How can I connect to TEST?
Enter client.connect 185.107.125.210:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2632,gmrust,cs162434,ts8
Game
gmrust
mp10
ts8
v2632
cs162434
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.