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Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)

185.135.81.17:35000 checked 11m ago

2x weekly wipes moddedoxide
Deploy
Zerg meter0%empty
0/100 troops
7-day average0
peak 3
Rank#6,873
top 31%
Last wipe5d ago
weekly schedule
Next wipe · H-hour1d 5h
Fri 16 Oct, 00:59 UTC

Players

AveragePeak
00.511.5220:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct10 Oct12 Oct14 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 16 October, 00:59 UTC, in 1d 5h. Its weekly schedule tag · low confidence

usual gap5.9 days
between real wipes
wipe-day peak2
players, last three wipes
crowd held0%
else halves by day 2

Coming wipes

1d 5hFri 16 Oct, 00:59 UTC
8d 5hFri 23 Oct, 00:59 UTC
15d 5hFri 30 Oct, 00:59 UTC
21d 23hThu 5 Nov, 19:00 UTCFW
22d 5hFri 6 Nov, 00:59 UTC
29d 5hFri 13 Nov, 00:59 UTC
36d 5hFri 20 Nov, 00:59 UTC
43d 5hFri 27 Nov, 00:59 UTC

The first 48 hours of its last wipes

Fri 9 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 00:59 UTC5d ago 2 – running 0
Sat 3 Oct, 02:50 UTC11d ago 1 halved by day 2 5.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 300
MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10 EU · groups of 300+ · 2x · weekly · 295 on average
32/1000
Zergmax 150
Magic Rust #18 — Vanilla 2x | Baйп 14.10 EU · groups of 150+ · 2x · weekly · 251 on average
968/1150
Zergmax 300
Magic Rust #14 — Modded 2x (No limit) | Pyccкий EU · groups of 300+ · 2x · weekly · 228 on average
142/240
Zergmax 300
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 11.10 EU · groups of 300+ · 2x · weekly · 205 on average
74/1750
Zergmax 12
РОССИЯ / КЛАССИКА X2 / THIS IS RUST! EU · groups of 12+ · 2x · weekly · 198 on average
75/100
Zergmax 500
VANILLA x2 | GGRust #4 | Для нoвичкoв 2x EU · groups of 500+ · 2x · weekly · 112 on average
22/100

Quick answers

from the figures on this page

Server rules

What settings does Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) run?

Its name says 2x gather, and that is what Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) runs. Up to 8 players can group, which is the game's default. It runs survival, gather, build and raid: the standard game. Other players can be fought and raided. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs number Oxide. VAC is on, Valve's anti-cheat.

Which map is active on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

Size 4,000, seed 621411223, generated by the game: the procedural map on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio). From this page, RustMaps can show it: size and seed produce the same map each time. The name of its map: Custom Map.

Population

What is the population like on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) has 0 of its 100 slots filled right now. The seven-day average is 0 players, with a peak of 3. The highest average over the last 48 hours came at 17:00 UTC, with 1 players.

What is Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)'s ranking?

For player hours over the last week, Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) is #6,873, which puts it in the top 31% of all ranked servers.

Lists and tags

What do Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)'s tags indicate?

The game's server browser reads these tags from Hazma Rust #1 - Modded 2x (Solo/Duo/Trio): gmrust (Game mode): Standard survival gameplay; mp100 (Max players): It holds 100 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here; ^w (Weekly): A weekly wipe cycle; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) appear in Rust Zerg Life lists?

2x Rust servers for clans and zergs and Modded Rust servers for clans and zergs: that is where you will find Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

About the server

How reliable is Hazma Rust #1 - Modded 2x (Solo/Duo/Trio), and is it up?

Right now, Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) is online. It reports an uptime that puts the last restart at roughly 17 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. Its first appearance in Rust Zerg Life records is 3 October 2026.

What is the performance like on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

It averaged 86 server fps over the last 48 hours, and the lowest it got was 40. It reached a maximum of 95,951 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 2,878 MB. A climbing entity count and low fps are the source of the lag players feel.

What Rust version is Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) on?

Rust network protocol 2634 and build 166652 is what Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) runs, on Windows. Joining requires your game to be on the same protocol, which Steam updates automatically.

What is the location of Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

From Hazma Rust #1 - Modded 2x (Solo/Duo/Trio), no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 185.135.81.17:35000.

Wipe days

What can you expect on wipe day on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

Across its recent wipes, the busiest times averaged 2 players. 10 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. If not, the crowd fell below half by day 2.

How often does Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) wipe, and on what days?

With too few wipes recorded to confirm Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)'s schedule, the prediction comes from its tag. Friday 16 October at 00:59 UTC is when its next wipe is due. 5 days 18 hours ago is when its present world was created. A wipe every week is what its tags state.

Connect

How can I connect to Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

Join by entering client.connect 185.135.81.17:35000 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp100
Max players It holds 100 players.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code There's no region code here.

Wipe schedule

^w
Weekly A weekly wipe cycle.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.