RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

Hazma Rust #2 - Semi Vanilla 2x (Squad)

185.135.81.17:35006 checked 10m ago

2x biweekly wipes vanillamoddedoxide
Deploy
Zerg meter0%light
1/200 troops
7-day average0
peak 4
Rank#4,907
top 22%
Last wipe10d ago
biweekly schedule
Next wipe · H-hour3d 20h
Sun 18 Oct, 12:21 UTC

Players

AveragePeak
00.250.50.75117:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

05010015020017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Sunday 18 October, 12:21 UTC, in 3d 20h. Its biweekly schedule tag · low confidence

wipe-day peak5
players, last three wipes

Coming wipes

3d 20hSun 18 Oct, 12:21 UTC
17d 20hSun 1 Nov, 12:21 UTC
22d 2hThu 5 Nov, 19:00 UTCFW
31d 20hSun 15 Nov, 12:21 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 12:21 UTC10d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
No limit8 · game default
SURVIVORS.GG #2 [ 2x Vanilla ] WIPED 13.10 groups of 8+ · 2x · biweekly · 157 on average
276/275
Zergmax 30
SURVIVORS.GG #7 [ 2x Vanilla ] WIPED 14.10 groups of 30+ · 2x · biweekly · 135 on average
777/800
Zergmax 16
Atlas - EU 2X Medium | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · biweekly · 80 on average
36/100
No limit8 · game default
[SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 13/10 EA · groups of 8+ · 2x · biweekly · 73 on average
103/145
Zergmax 10
Для новичков | Классика X2 | IMBA RUST 13.10 EU · groups of 10+ · 2x · biweekly · 54 on average
149/150
Zergmax 10
ДЛЯ НОВИЧКОВ | КЛАССИКА X2 |KARMA RUST 10.10 EU · groups of 10+ · 2x · biweekly · 51 on average
36/200

Quick answers

from the figures on this page

Server rules

What is the setup on Hazma Rust #2 - Semi Vanilla 2x (Squad) when it comes to rules and settings?

Its name says 2x gather, and that is what Hazma Rust #2 - Semi Vanilla 2x (Squad) runs. That is the game's default: groups of up to 8 players. survival is its mode, gather, build, raid: the regular game. Raiding and fighting other players are allowed. The server browser lists it under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The word it uses for itself is vanilla: nothing is altered from the base game—no custom rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

What is the map on Hazma Rust #2 - Semi Vanilla 2x (Squad)?

Size 4,000, seed 362213256, generated by the game: the procedural map on Hazma Rust #2 - Semi Vanilla 2x (Squad). Same size and seed, same map: RustMaps shows it from this page. Under map name you will find: Custom Map.

Player count

What is the population like on Hazma Rust #2 - Semi Vanilla 2x (Squad)?

Right now, 1 players are on Hazma Rust #2 - Semi Vanilla 2x (Squad), which has 200 slots. Its weekly average is 0 players and its highest point was 4. In the last two days, the peak hour was 14:00 UTC, with an average of 1 players.

What position does Hazma Rust #2 - Semi Vanilla 2x (Squad) hold in the server rankings?

In the top 22% of ranked servers, Hazma Rust #2 - Semi Vanilla 2x (Squad) holds #4,907 for player hours over the last seven days.

Lists and tags

What do Hazma Rust #2 - Semi Vanilla 2x (Squad)'s tags indicate?

For the game's server browser, Hazma Rust #2 - Semi Vanilla 2x (Squad) publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp200 (Max players): The server has 200 slots; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): Nothing is altered from the base game—no custom rates, kits or rules; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover Hazma Rust #2 - Semi Vanilla 2x (Squad)?

The Rust Zerg Life lists that include Hazma Rust #2 - Semi Vanilla 2x (Squad) are 2x Rust servers for clans and zergs and Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

About the server

How reliable is Hazma Rust #2 - Semi Vanilla 2x (Squad), and is it up?

Right now, Hazma Rust #2 - Semi Vanilla 2x (Squad) is online. It reports an uptime that puts the last restart at roughly 13 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. Rust Zerg Life has been tracking it since 4 October 2026.

How well does Hazma Rust #2 - Semi Vanilla 2x (Squad) perform?

It averaged 86 server fps over the last 48 hours, and the lowest it got was 58. The world held as many as 96,026 entities, including buildings, deployables and everything else. Memory use peaked at 2,868 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

What version is Hazma Rust #2 - Semi Vanilla 2x (Squad) using?

On Windows, Hazma Rust #2 - Semi Vanilla 2x (Squad) runs Rust network protocol 2634 and build 166652. Joining requires your game to be on the same protocol, which Steam updates automatically.

What is the location of Hazma Rust #2 - Semi Vanilla 2x (Squad)?

There is no region published by Hazma Rust #2 - Semi Vanilla 2x (Squad). Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 185.135.81.17:35006.

Wipe days

What can you expect on wipe day on Hazma Rust #2 - Semi Vanilla 2x (Squad)?

Across its recent wipes, the busiest times averaged 5 players. The crowd on the latest wipe peaked 24 hours in.

How often does Hazma Rust #2 - Semi Vanilla 2x (Squad) wipe, and on what days?

Its tag guides the prediction, as Hazma Rust #2 - Semi Vanilla 2x (Squad)'s wipe record is too sparse to confirm the schedule. On Sunday 18 October at 12:21 UTC its next wipe is expected. 10 days 3 hours ago is when its present world was created. Its tags show a wipe schedule of every two weeks.

Connect

How can I connect to Hazma Rust #2 - Semi Vanilla 2x (Squad)?

Enter client.connect 185.135.81.17:35006 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^b,^v,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp200
Max players The server has 200 slots.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Difficulty

^v
Vanilla Nothing is altered from the base game—no custom rates, kits or rules.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.