TestServer
185.149.28.111:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What settings does TestServer run?
No gather rate appears in the name TestServer. That is the game's default: groups of up to 8 players. survival is its mode, the usual game of gathering, building and raiding. Other players can be fought and raided. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is switched on.
Which map is active on TestServer?
Generated by the game: the procedural map on TestServer.
Player count
How many players are on TestServer?
At present, TestServer is offline and its last appearance was 21 days 19 hours ago.
What position does TestServer hold in the server rankings?
In the top 64% of ranked servers, TestServer holds #14,644 for player hours over the last seven days.
Tags and filters
What is the meaning of the tags on TestServer?
For the game's server browser, TestServer publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp5 (Max players): It holds 5 players; ts8 (Group limit): This uses the standard team limit of 8; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Where does TestServer appear in Rust Zerg Life lists?
These Rust Zerg Life lists include TestServer: Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
How reliable is TestServer, and is it up?
No sign of TestServer at present: it was last seen 21 days 19 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. The first time Rust Zerg Life saw it was on 21 September 2026.
Which Rust build does TestServer use?
Rust network protocol 2633 and build 164530 is what TestServer runs, on Windows. The protocol must match for you to join, and Steam will update your game to that protocol.
What location does TestServer use?
From TestServer, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 185.149.28.111:28015.
Wipe days
When does TestServer wipe?
The record of TestServer's wipes is too thin to reveal its rhythm. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 21 days 21 hours ago is when its present world was created.
How to join
What steps do I take to join TestServer?
You can join by opening the console with F1 and typing client.connect 185.149.28.111:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp5
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.