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Deployment dossierOnline

HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES]

185.189.255.128:35400 checked 11m ago

2x moddedoxide
Deploy
Zerg meter0%empty
0/100 troops
7-day average0
peak 5
Rank#4,326
top 20%
Last wipe2h ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

AveragePeakWipe
0246804:0013:0022:0008:0017:0002:00Wiped Thu 15 Oct, 00:53 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020004:0013:0022:0008:0017:0002:00Wiped Thu 15 Oct, 00:53 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.6 days
between real wipes
on rhythm25%
of its recent wipes
wipe-day peak5
players, last three wipes
crowd held0%
else halves by day 2

The first 48 hours of its last wipes

Mon 5 OctSat 3 OctFri 2 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 00:53 UTC2h ago – – running 0
Mon 5 Oct, 12:33 UTC9d ago 3 – – 1
Sat 3 Oct, 18:29 UTC11d ago 7 – 1.8 days 0
Fri 2 Oct, 09:53 UTC12d ago 4 – 1.4 days 0
Fri 2 Oct, 01:06 UTC13d ago 3 – 0.4 days 0
Thu 1 Oct, 12:43 UTC13d ago 3 – 0.5 days 1
Fri 25 Sep, 10:03 UTC19d ago 5 halved by day 3 6.1 days 0
Thu 24 Sep, 10:04 UTC20d ago 3 – 1 days 0
Tue 22 Sep, 11:44 UTC22d ago 4 – 1.9 days 1
Sun 13 Sep, 16:38 UTC31d ago 2 held half 8.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 16
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106/150
Zergmax 16
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 389 on average
67/75
Zergmax 300
MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10 EU · groups of 300+ · 2x · monthly · 302 on average
66/500
Zergmax 300
MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10 EU · groups of 300+ · 2x · weekly · 295 on average
3/1000
Zergmax 150
Magic Rust #18 — Vanilla 2x | Baйп 14.10 EU · groups of 150+ · 2x · weekly · 260 on average
208/260
Zergmax 150
Magic Rust #27 — Vanilla 2x (Monthly) | Pyccкий EU · groups of 150+ · 2x · monthly · 242 on average
58/300

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES]?

Its name says 2x gather, and that is what HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES] runs. That is the game's default: groups of up to 8 players. It runs survival, gather, build and raid: the standard game. You can fight and raid other players here. The server browser lists it under Modded: the game is changed by plugins or settings. The plugins it runs number Oxide. VAC is on, Valve's anti-cheat.

Which map is active on HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES]?

The game generates the procedural map of size 3,250 on HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES] with seed 1054392799. From this page, RustMaps can show it: size and seed produce the same map each time.

Population

What is the population like on HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES]?

Right now, 0 players are on HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES], which has 100 slots. Averaging 0 players over seven days, it peaked at 5. The busiest time in the last 48 hours was 10:00 UTC, when it averaged 5 players.

What position does HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES] hold in the server rankings?

In the top 20% of ranked servers, HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES] holds #4,326 for player hours over the last seven days.

Lists and tags

What is the meaning of the tags on HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES]?

For the game's server browser, HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES] publishes these tags: gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES] appear in Rust Zerg Life lists?

These Rust Zerg Life lists include HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES]: 2x Rust servers for clans and zergs and Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 2x.

Server info

How reliable is HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES], and is it up?

Right now, HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES] is online. The uptime figure it gives suggests it restarted around 1 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. The first time Rust Zerg Life saw it was on 13 September 2026.

Is HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES] smooth to play on?

It averaged 120 server fps over the last 48 hours, and the lowest it got was 87. It reached a maximum of 66,557 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 2,574 MB. A climbing entity count and low fps are the source of the lag players feel.

Which Rust build does HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES] use?

Rust network protocol 2634 and build 167781 is what HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES] runs, on Windows. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What location does HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES] use?

No region is published by HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES]. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 185.189.255.128:35400.

Wipe cycle

What can you expect on wipe day on HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES]?

At their busiest, its recent wipes drew an average of 5 players. The crowd on the latest wipe peaked 28 hours in. The crowd kept above half that peak until the next wipe in 0% of its recent wipes. If not, the crowd fell below half by day 2.

What schedule does HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES] follow for wipes?

No next wipe can be predicted for HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES] because it wipes at irregular times. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 2 hours ago is when its present world was created.

Join the server

How can I connect to HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES]?

Join by entering client.connect 185.189.255.128:35400 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/mU2VnQD4nM.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp100
Max players The server has 100 slots.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167781
Build Build number: 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.