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RedLine#1 -2X LOOT- -NO LIMIT-

EU 185.189.255.167:35000 checked 6m ago

2x biweekly wipes moddedcarbon
Deploy
Zerg meter0%empty
0/300 troops
7-day average1
peak 4
Rank#3,623
top 16% · #1298 in EU
Last wipe13d ago
biweekly schedule
Next wipe · H-hour16h
Thu 15 Oct, 18:40 UTC

Players

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

010020030040002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 16% of all ranked servers, top 46% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:40 UTC, in 16h. Its biweekly schedule tag · low confidence

usual gap13.8 days
between real wipes
wipe-day peak4
players, last three wipes
crowd held0%
else halves by day 8

Coming wipes

16hThu 15 Oct, 18:40 UTC
14d 16hThu 29 Oct, 18:40 UTC
21d 17hThu 5 Nov, 19:00 UTCFW
28d 16hThu 12 Nov, 18:40 UTC
42d 16hThu 26 Nov, 18:40 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 15 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:40 UTC FW13d ago 3 – running 0
Thu 17 Sep, 23:23 UTC27d ago 5 halved by day 8 13.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on RedLine#1 -2X LOOT- -NO LIMIT-?

Its name says 2x gather, and that is what RedLine#1 -2X LOOT- -NO LIMIT- runs. That is the game's default: groups of up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Other players can be fought and raided. This one sits under Modded in the browser: the game is changed by plugins or settings. The plugins it runs number Carbon. VAC is on, Valve's anti-cheat.

Which map is active on RedLine#1 -2X LOOT- -NO LIMIT-?

Size 4,500, seed 1780255122, generated by the game: the procedural map on RedLine#1 -2X LOOT- -NO LIMIT-. From this page, RustMaps can show it: size and seed produce the same map each time.

Server population

What is the population like on RedLine#1 -2X LOOT- -NO LIMIT-?

RedLine#1 -2X LOOT- -NO LIMIT- has 0 of its 300 slots filled right now. Its weekly average is 1 players and its highest point was 4. The busiest time in the last 48 hours was 16:00 UTC, when it averaged 3 players.

Where does RedLine#1 -2X LOOT- -NO LIMIT- sit in the rankings?

With a global rank of #3,623 for player hours over the last week, RedLine#1 -2X LOOT- -NO LIMIT- is #1,298 in Europe and in the top 16% of ranked servers.

Lists and tags

What do RedLine#1 -2X LOOT- -NO LIMIT-'s tags indicate?

What the game's server browser gets from RedLine#1 -2X LOOT- -NO LIMIT- is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp300 (Max players): It holds 300 players; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^b (Biweekly): The server wipes on a two-week cycle; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): This server uses Carbon for plugins; EU (Europe): In the server browser this one sits under Europe; jp0 (Custom tag): Custom tag: added by the owner or a plugin, outside Rust's standard set. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does RedLine#1 -2X LOOT- -NO LIMIT- appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include RedLine#1 -2X LOOT- -NO LIMIT- are 2x Rust servers for clans and zergs, EU Rust servers for clans and Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

About the server

How reliable is RedLine#1 -2X LOOT- -NO LIMIT-, and is it up?

Right now, RedLine#1 -2X LOOT- -NO LIMIT- is online. Based on the uptime it reports, the last restart was about 20 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. Its first appearance in Rust Zerg Life records is 13 September 2026.

What is the performance like on RedLine#1 -2X LOOT- -NO LIMIT-?

Over the past 48 hours, server fps averaged 198 and never dropped below 86. It reached a maximum of 129,515 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 3,985 MB. What players experience as lag comes from low fps and a rising entity count.

What Rust version is RedLine#1 -2X LOOT- -NO LIMIT- on?

The server RedLine#1 -2X LOOT- -NO LIMIT- runs Rust network protocol 2634 and build 167781 with Windows as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.

What is the location of RedLine#1 -2X LOOT- -NO LIMIT-?

The EU tag is what RedLine#1 -2X LOOT- -NO LIMIT- uses to list itself in Europe. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 185.189.255.167:35000.

Wipe cycle

What can you expect on wipe day on RedLine#1 -2X LOOT- -NO LIMIT-?

The average peak for its recent wipes was 4 players. On the latest wipe, 15 hours after the wipe, the crowd hit its peak. The crowd kept above half that peak until the next wipe in 0% of its recent wipes. In the cases where it did not hold, the fall below half came by day 8.

How often does RedLine#1 -2X LOOT- -NO LIMIT- wipe, and on what days?

With too few wipes recorded to confirm RedLine#1 -2X LOOT- -NO LIMIT-'s schedule, the prediction comes from its tag. On Thursday 15 October at 18:40 UTC its next wipe is expected. The world in play right now was made 13 days 7 hours ago. Its tags show a wipe schedule of every two weeks.

Join the server

What is the process to join RedLine#1 -2X LOOT- -NO LIMIT-?

You can join by opening the console with F1 and typing client.connect 185.189.255.167:35000. Or hit Launch Rust on this page to open Rust through Steam and connect. You can find its website at https://redlineserver.gamestores.app.

Server tags

what each one means

Published as mp300,ptrak,jp0,$r?,v2634,^z,^y,^b,EU,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp300
Max players It holds 300 players.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Mods and access

^z
Modded Modded category: the game is altered by plugins or settings.
^y
Carbon This server uses Carbon for plugins.

Region

EU
Europe In the server browser this one sits under Europe.

Other

jp0
Custom tag Custom tag: added by the owner or a plugin, outside Rust's standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.