RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

RedLine#2 -VANILLA-

EU 185.189.255.167:35500 checked 13m ago

biweekly wipes carbon
Deploy
Zerg meter0%empty
0/300 troops
7-day average1
peak 6
Rank#3,052
top 14% · #1134 in EU
Last wipe13d ago
biweekly schedule
Next wipe · H-hour20h
Thu 15 Oct, 18:39 UTC

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:39 UTC, in 20h. Its biweekly schedule tag · low confidence

usual gap7.9 days
between real wipes
on rhythm0%
of its recent wipes
wipe-day peak5
players, last three wipes
crowd held50%
else halves by day 2

Coming wipes

20hThu 15 Oct, 18:39 UTC
14d 20hThu 29 Oct, 18:39 UTC
21d 20hThu 5 Nov, 19:00 UTCFW
28d 20hThu 12 Nov, 18:39 UTC
42d 20hThu 26 Nov, 18:39 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 SepTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 45 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:39 UTC FW13d ago 4 – running 0
Thu 17 Sep, 23:23 UTC26d ago 5 halved by day 2 13.8 days 0
Tue 15 Sep, 23:30 UTC28d ago 5 held half 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 176 on average
48/200
Zergmax 12
Rustoria.co - EU Medium EU · groups of 12+ · biweekly · 83 on average
63/200
Zergmax 16
Rustafied.com - EU Medium - Small EU · groups of 16+ · biweekly · 32 on average
30/100
Zergmax 12
Rusty Moose |EU Biweekly| EU · groups of 12+ · biweekly · 24 on average
38/200
No limit8 · game default
РОССИЯ #2 | КЛАССИКА | ДЛЯ НОВИЧКОВ EU · groups of 8+ · biweekly · 23 on average
5/200
Zergmax 12
Reddit.com/r/PlayRust - EU Biweekly EU · groups of 12+ · biweekly · 22 on average
24/200

Quick answers

from the figures on this page

Map and rules

What settings does RedLine#2 -VANILLA- run?

There is no gather rate in the name RedLine#2 -VANILLA-. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Community is its section in the server browser. Carbon plugins are running on it. Anti-cheat is on: VAC, from Valve.

What is the map on RedLine#2 -VANILLA-?

Size 4,500, seed 1780255122, generated by the game: the procedural map on RedLine#2 -VANILLA-. From this page, RustMaps can show it: size and seed produce the same map each time.

Player count

How many players are on RedLine#2 -VANILLA-?

Right now, 0 players are on RedLine#2 -VANILLA-, which has 300 slots. Its weekly average is 1 players and its highest point was 6. The highest average over the last 48 hours came at 12:00 UTC, with 2 players.

Where does RedLine#2 -VANILLA- sit in the rankings?

For player hours in the last week, RedLine#2 -VANILLA- ranks #3,052 overall and #1,134 in Europe, placing it in the top 14% of ranked servers.

Tags and filters

What do RedLine#2 -VANILLA-'s tags indicate?

For the game's server browser, RedLine#2 -VANILLA- publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp300 (Max players): The server has 300 slots; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^b (Biweekly): A wipe comes every fortnight; ^y (Carbon): Plugins run through Carbon; EU (Europe): The server browser puts it in Europe. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does RedLine#2 -VANILLA- appear in Rust Zerg Life lists?

EU Rust servers for clans and Rust community servers for clans: that is where you will find RedLine#2 -VANILLA- among the Rust Zerg Life rankings. Under these filters it shows on the server list: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server details

Is RedLine#2 -VANILLA- currently online and stable?

You can join RedLine#2 -VANILLA- now: it is online. It reports an uptime that puts the last restart at roughly 16 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. The first time Rust Zerg Life saw it was on 15 September 2026.

What is the performance like on RedLine#2 -VANILLA-?

Over the past 48 hours, server fps averaged 202 and never dropped below 133. It reached a maximum of 129,682 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 3,720 MB. A climbing entity count and low fps are the source of the lag players feel.

What Rust version is RedLine#2 -VANILLA- on?

On Windows, RedLine#2 -VANILLA- runs Rust network protocol 2634 and build 167781. Joining requires your game to be on the same protocol, which Steam updates automatically.

What location does RedLine#2 -VANILLA- use?

In Europe, RedLine#2 -VANILLA- lists itself with its EU tag. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 185.189.255.167:35500.

Wipe schedule

What happens on wipe day on RedLine#2 -VANILLA-?

At their busiest, its recent wipes drew an average of 5 players. On the latest wipe, 45 hours after the wipe, the crowd hit its peak. The crowd kept above half that peak until the next wipe in 50% of its recent wipes. If not, the crowd fell below half by day 2.

When does RedLine#2 -VANILLA- wipe?

With too few wipes recorded to confirm RedLine#2 -VANILLA-'s schedule, the prediction comes from its tag. On Thursday 15 October at 18:39 UTC its next wipe is expected. The world in play right now was made 13 days 3 hours ago. A wipe every two weeks is published in its tags.

Join the server

What steps do I take to join RedLine#2 -VANILLA-?

Join by entering client.connect 185.189.255.167:35500 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. For more, visit its website: https://redlineserver.gamestores.app.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2634,^y,^b,EU,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp300
Max players The server has 300 slots.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167781
Build Build number: 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code There's no region code here.

Wipe schedule

^b
Biweekly A wipe comes every fortnight.

Mods and access

^y
Carbon Plugins run through Carbon.

Region

EU
Europe The server browser puts it in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.