Test 11124
185.189.255.239:35400 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 21d 16h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 33 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 06:06 UTC11d ago | 2 | – | running | 0 |
| Fri 2 Oct, 16:11 UTC12d ago | 2 | – | 0.6 days | 0 |
| Wed 30 Sep, 06:31 UTC14d ago | 1 | held half | 2.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
Which settings and rules apply on Test 11124?
You will not find a gather rate in the name Test 11124. 10 players is the most a group can hold. It runs survival, the usual game of gathering, building and raiding. You can fight and raid other players here. This one sits under Modded in the browser: the game is changed by plugins or settings. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.
What is the map on Test 11124?
Size 1,000, seed 121315421, generated by the game: the procedural map on Test 11124. You can view it on RustMaps from this page, since the same size and seed give the same map. The name of its map: Custom Map.
Population
What is the population like on Test 11124?
Test 11124 has 0 of its 50 slots filled right now. The seven-day average is 0 players, with a peak of 1. In the last two days, the peak hour was 10:00 UTC, with an average of 1 players.
What position does Test 11124 hold in the server rankings?
In the top 25% of ranked servers, Test 11124 holds #5,527 for player hours over the last seven days.
Tags and filters
How should you read the tags on Test 11124?
What the game's server browser gets from Test 11124 is this tag list: gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): Capacity: 50; ts10 (Group limit): The maximum team size is 10; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set; ^m (Monthly): You get a wipe once a month, together with the force wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Which Rust Zerg Life filters and lists cover Test 11124?
The Rust Zerg Life lists that include Test 11124 are Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server info
How reliable is Test 11124, and is it up?
You can join Test 11124 now: it is online. The uptime figure it gives suggests it restarted around 18 hours ago. Over the last 7 full days, uptime was 79%: 132 hours up out of 168. Its first appearance in Rust Zerg Life records is 28 September 2026.
How well does Test 11124 perform?
Server fps held an average of 512 for the last 48 hours, with a minimum of 510. The world held as many as 3,259 entities, including buildings, deployables and everything else. At its highest, memory usage hit 1,492 MB. What players experience as lag comes from low fps and a rising entity count.
What version is Test 11124 using?
Rust network protocol 2634 and build 167781 is what Test 11124 runs, on Windows. The protocol must match for you to join, and Steam will update your game to that protocol.
Where can you find Test 11124?
No region is published by Test 11124. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 185.189.255.239:35400.
Wipe cycle
What happens on wipe day on Test 11124?
Across its recent wipes, the busiest times averaged 2 players. On the latest wipe, 33 hours after the wipe, the crowd hit its peak. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.
What schedule does Test 11124 follow for wipes?
Its only wipe is the monthly force wipe for Test 11124. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. The world in play right now was made 11 days 19 hours ago. Its tags publish a wipe schedule of once a month.
How to join
What is the process to join Test 11124?
Join by entering client.connect 185.189.255.239:35400 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,^m,gmvanilla,cs167781,ts10,^o^z
Game
gmvanilla
mp50
ts10
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
