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Deployment dossierOnline

HARDZONE PVE|Quest|Skills|RaidBases|12.09

185.189.255.248:35300 checked 9m ago

biweekly wipes vanillamoddedoxidepve
Deploy
Zerg meter0%empty
0/200 troops
7-day average6
peak 23
Rank#1,337
top 6%
Last wipe13d ago
biweekly schedule
Next wipe · H-hour19h
Thu 15 Oct, 18:09 UTC

Players

AveragePeak
0510152023:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:09 UTC, in 19h. Its biweekly schedule tag · low confidence

wipe-day peak24
players, last three wipes

Coming wipes

19hThu 15 Oct, 18:09 UTC
14d 19hThu 29 Oct, 18:09 UTC
21d 20hThu 5 Nov, 19:00 UTCFW
28d 19hThu 12 Nov, 18:09 UTC
42d 19hThu 26 Nov, 18:09 UTC

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 24, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:09 UTC FW13d ago 24 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Unknownnot published
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 199 on average
144/2000
Unknownnot published
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 196 on average
215/2000
Zergmax 14
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 14+ · biweekly · 56 on average
12/200
Zergmax 30
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10 EU · groups of 30+ · biweekly · 49 on average
13/100
No limit8 · game default
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid groups of 8+ · biweekly · 45 on average
78/250
No limit8 · game default
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 44 on average
62/200

Quick answers

from the figures on this page

Server rules

What settings does HARDZONE PVE|Quest|Skills|RaidBases|12.09 run?

No gather rate appears in the name HARDZONE PVE|Quest|Skills|RaidBases|12.09. The most a group can hold is 10 players. pve is its mode, other players cannot be fought. This one sits under Modded in the browser: the game is changed by plugins or settings. The plugins it runs number Oxide. The word it uses for itself is vanilla: nothing is altered from the base game—no custom rates, kits or rules. Anti-cheat is on: VAC, from Valve.

Which map is active on HARDZONE PVE|Quest|Skills|RaidBases|12.09?

Size 4,250, generated by the game: the procedural map on HARDZONE PVE|Quest|Skills|RaidBases|12.09.

Server population

What is the population like on HARDZONE PVE|Quest|Skills|RaidBases|12.09?

HARDZONE PVE|Quest|Skills|RaidBases|12.09 has 0 of its 200 slots filled right now. Averaging 6 players over seven days, it peaked at 23. The highest average over the last 48 hours came at 16:00 UTC, with 11 players.

What is HARDZONE PVE|Quest|Skills|RaidBases|12.09's ranking?

For player hours over the last week, HARDZONE PVE|Quest|Skills|RaidBases|12.09 is #1,337, which puts it in the top 6% of all ranked servers.

Server tags

What is the meaning of the tags on HARDZONE PVE|Quest|Skills|RaidBases|12.09?

For the game's server browser, HARDZONE PVE|Quest|Skills|RaidBases|12.09 publishes these tags: gmvanilla (Game mode): Survival in vanilla mode; mp200 (Max players): It holds 200 players; ts10 (Group limit): The maximum team size is 10; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set; ^b (Biweekly): A wipe comes every fortnight; ^v (Vanilla): Nothing is altered from the base game—no custom rates, kits or rules; ^p (PvE): No player-versus-player combat; the environment is the threat; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings; jp0 (Custom tag): A custom tag: set by the owner or a plugin, not by Facepunch. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover HARDZONE PVE|Quest|Skills|RaidBases|12.09?

These Rust Zerg Life lists include HARDZONE PVE|Quest|Skills|RaidBases|12.09: Modded Rust servers for clans and zergs and Best Rust PvE servers. Under these filters it shows on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server details

What is the uptime and reliability of HARDZONE PVE|Quest|Skills|RaidBases|12.09?

You can join HARDZONE PVE|Quest|Skills|RaidBases|12.09 now: it is online. The uptime figure it gives suggests it restarted around 16 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Rust Zerg Life has been tracking it since 13 September 2026.

What is the performance like on HARDZONE PVE|Quest|Skills|RaidBases|12.09?

Over the past 48 hours, server fps averaged 110 and never dropped below 19. The world held as many as 155,761 entities, including buildings, deployables and everything else. At its highest, memory usage hit 5,501 MB. What players experience as lag comes from low fps and a rising entity count.

What version is HARDZONE PVE|Quest|Skills|RaidBases|12.09 using?

Rust network protocol 2634 and build 167781 is what HARDZONE PVE|Quest|Skills|RaidBases|12.09 runs, on Windows. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find HARDZONE PVE|Quest|Skills|RaidBases|12.09?

From HARDZONE PVE|Quest|Skills|RaidBases|12.09, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 185.189.255.248:35300.

Wipe schedule

What happens on wipe day on HARDZONE PVE|Quest|Skills|RaidBases|12.09?

At their busiest, its recent wipes drew an average of 24 players. On the latest wipe, 1 hours after the wipe, the crowd hit its peak.

When does HARDZONE PVE|Quest|Skills|RaidBases|12.09 wipe?

The prediction follows its tag because not enough of HARDZONE PVE|Quest|Skills|RaidBases|12.09's wipes are on record to confirm the schedule. It is due to wipe next on Thursday 15 October at 18:09 UTC. The world it is running now dates from 13 days 4 hours ago. A wipe every two weeks is published in its tags.

Connect

How can I connect to HARDZONE PVE|Quest|Skills|RaidBases|12.09?

You can join by opening the console with F1 and typing client.connect 185.189.255.248:35300. Or hit Launch Rust on this page to open Rust through Steam and connect. You can find its website at https://hardzonepve.gamestores.app/.

Server tags

what each one means

Published as mp200,ptrak,jp0,$r?,v2634,^b,^v,^p,gmvanilla,cs167781,ts10,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp200
Max players It holds 200 players.
ts10
Group limit The maximum team size is 10.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly A wipe comes every fortnight.

Difficulty

^v
Vanilla Nothing is altered from the base game—no custom rates, kits or rules.

Gameplay

^p
PvE No player-versus-player combat; the environment is the threat.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded category: the game is altered by plugins or settings.

Other

jp0
Custom tag A custom tag: set by the owner or a plugin, not by Facepunch.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.