RUST ZERG LIFEClan war room · live
Zergmax 10
Deployment dossierOffline

EvilIsland-PVE - Test Server

185.189.255.93:35300 checked 1d ago

biweekly wipes moddedoxidepve
Deploy
Zerg meter0%empty
0/10 troops
7-day average0
peak 1
Rank#8,891
top 40%
Last wipe1d ago
biweekly schedule
Next wipe · H-hour12d 2h
Tue 27 Oct, 09:11 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct10 Oct11 Oct13 Oct15 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Tuesday 27 October, 09:11 UTC, in 12d 2h. Its biweekly schedule tag · low confidence

Coming wipes

12d 2hTue 27 Oct, 09:11 UTC
21d 11hThu 5 Nov, 19:00 UTCFW
26d 2hTue 10 Nov, 09:11 UTC
40d 2hTue 24 Nov, 09:11 UTC

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 09:11 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Unknownnot published
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 199 on average
101/2000
Unknownnot published
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 194 on average
114/2000
Zergmax 14
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 14+ · biweekly · 53 on average
41/200
Zergmax 30
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10 EU · groups of 30+ · biweekly · 48 on average
9/100
No limit8 · game default
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid groups of 8+ · biweekly · 45 on average
13/250
No limit8 · game default
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 43 on average
18/200

Quick answers

from the figures on this page

Server rules

What settings does EvilIsland-PVE - Test Server run?

There is no gather rate in the name EvilIsland-PVE - Test Server. 10 players is the most a group can hold. pve is its mode, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs number Oxide. VAC is on, Valve's anti-cheat.

Which map is active on EvilIsland-PVE - Test Server?

The game generates the procedural map of size 3,500 on EvilIsland-PVE - Test Server with seed 478137055. Same size and seed, same map: RustMaps shows it from this page.

Server population

How full is EvilIsland-PVE - Test Server?

At present, EvilIsland-PVE - Test Server is offline and its last appearance was 45 hours ago. Its weekly average is 0 players and its highest point was 1.

What is EvilIsland-PVE - Test Server's ranking?

For player hours over the last week, EvilIsland-PVE - Test Server is #8,891, which puts it in the top 40% of all ranked servers.

Lists and tags

What do EvilIsland-PVE - Test Server's tags indicate?

What the game's server browser gets from EvilIsland-PVE - Test Server is this tag list: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Capacity: 10; ts10 (Group limit): Teams are capped at 10; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167584 (Build): It runs build 167584; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): Player combat is off; the world provides the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does EvilIsland-PVE - Test Server appear in Rust Zerg Life lists?

Modded Rust servers for clans and zergs and Best Rust PvE servers: that is where you will find EvilIsland-PVE - Test Server among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

About the server

Is EvilIsland-PVE - Test Server currently online and stable?

Currently offline, EvilIsland-PVE - Test Server was last seen 45 hours ago. It was up 20% of the time across the last 7 full days: 33 of 168 hours. Rust Zerg Life has been tracking it since 6 October 2026.

What Rust version is EvilIsland-PVE - Test Server on?

The server EvilIsland-PVE - Test Server runs Rust network protocol 2634 and build 167584 with Windows as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What is the location of EvilIsland-PVE - Test Server?

No region is published by EvilIsland-PVE - Test Server. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 185.189.255.93:35300.

Wipe days

When does EvilIsland-PVE - Test Server wipe?

The prediction follows its tag because not enough of EvilIsland-PVE - Test Server's wipes are on record to confirm the schedule. It is due to wipe next on Tuesday 27 October at 09:11 UTC. The world in play right now was made 45 hours ago. A wipe every two weeks is published in its tags.

Join the server

How can I connect to EvilIsland-PVE - Test Server?

Join by entering client.connect 185.189.255.93:35300 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. For more, visit its website: https://evilislandrust.ru/cookies.html?backurl=http://evilislandrust.ru/?try=3.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^b,^p,gmvanilla,cs167584,ts10,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players Capacity: 10.
ts10
Group limit Teams are capped at 10.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167584
Build It runs build 167584.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Gameplay

^p
PvE Player combat is off; the world provides the danger.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.