ShockRust | Blue | NoLimit
185.207.214.212:35100 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 0.5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 376, 2 hours in, with 29 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 12:51 UTC5d ago | 376+29 queue | – | running | 91 |
| Fri 18 Sep, 15:52 UTC26d ago | 373+29 queue | halved by day 12 | 20.9 days | 102 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What settings does ShockRust | Blue | NoLimit run?
There is no gather rate in the name ShockRust | Blue | NoLimit. You will not find a published group limit. survival is its mode, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
What is the map on ShockRust | Blue | NoLimit?
Size 4,100, seed 512612, generated by the game: the procedural map on ShockRust | Blue | NoLimit. From this page, RustMaps can show it: size and seed produce the same map each time.
Player count
How full is ShockRust | Blue | NoLimit?
Right now, 116 players are on ShockRust | Blue | NoLimit, which has 300 slots. Its weekly average is 128 players and its highest point was 376. In the last two days, the peak hour was 13:00 UTC, with an average of 212 players.
Where does ShockRust | Blue | NoLimit sit in the rankings?
In the top 0.5% of ranked servers, ShockRust | Blue | NoLimit holds #109 for player hours over the last seven days.
Server tags
How should you read the tags on ShockRust | Blue | NoLimit?
For the game's server browser, ShockRust | Blue | NoLimit publishes these tags: gmrust (Game mode): Standard survival gameplay; mp300 (Max players): The server has 300 slots; v2556 (Protocol): To join, your game must match protocol 2556; cs104046 (Build): The game build is 104046; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Where does ShockRust | Blue | NoLimit appear in Rust Zerg Life lists?
These Rust Zerg Life lists include ShockRust | Blue | NoLimit: Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week; Players now: At least 100; Average players: 100+ on average.
About the server
Is ShockRust | Blue | NoLimit currently online and stable?
ShockRust | Blue | NoLimit is up and running as you read this. The uptime figure it gives suggests it restarted around 15 hours ago. Across the last 7 full days, 165 of 168 hours were online, which is 98%. Rust Zerg Life has been tracking it since 13 September 2026.
What is the performance like on ShockRust | Blue | NoLimit?
It averaged 158 server fps over the last 48 hours, and the lowest it got was 62. The world held as many as 286,168 entities, including buildings, deployables and everything else. The maximum memory it used was 7,727 MB. What players experience as lag comes from low fps and a rising entity count.
Which Rust build does ShockRust | Blue | NoLimit use?
Rust network protocol 2556 and build 104046 is what ShockRust | Blue | NoLimit runs, on Linux. You can only join if your game uses the same protocol, and Steam takes care of updating it.
Where can you find ShockRust | Blue | NoLimit?
From ShockRust | Blue | NoLimit, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 185.207.214.212:35100.
Wipe days
What can you expect on wipe day on ShockRust | Blue | NoLimit?
At their busiest, its recent wipes drew an average of 374 players. 2 hours into the latest wipe the crowd peaked, and 29 waited in the queue. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. In the cases where it did not hold, the fall below half came by day 12.
What schedule does ShockRust | Blue | NoLimit follow for wipes?
So few of ShockRust | Blue | NoLimit's wipes are recorded that its rhythm cannot be told yet. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 5 days 7 hours ago.
Connect
What is the process to join ShockRust | Blue | NoLimit?
You can join by opening the console with F1 and typing client.connect 185.207.214.212:35100. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp300,ptrak,$r?,v2556,gmrust,cs104046,^o^z
Game
gmrust
mp300
v2556
cs104046
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.