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Deployment dossierOnline

[EU] Salvaged-Life | PVE | NPC | ZOMBIES |

EU 185.216.144.68:28540 checked 10m ago

biweekly wipes moddedoxidepve
Deploy
Zerg meter0%empty
0/50 troops
7-day average1
peak 6
Rank#3,071
top 14% · #1140 in EU
Last wipe13d ago
biweekly schedule
Next wipe · H-hour12h
Thu 15 Oct, 18:32 UTC

Players

AveragePeak
0246807:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

025507510007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:32 UTC, in 12h. Its biweekly schedule tag · low confidence

usual gap14 days
between real wipes
wipe-day peak4
players, last three wipes
crowd held100%
of its cycles kept half the crowd

Coming wipes

12hThu 15 Oct, 18:32 UTC
14d 12hThu 29 Oct, 18:32 UTC
21d 12hThu 5 Nov, 19:00 UTCFW
28d 12hThu 12 Nov, 18:32 UTC
42d 12hThu 26 Nov, 18:32 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:32 UTC FW13d ago 5 – running 0
Thu 17 Sep, 17:56 UTC27d ago 3 held half 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What is the setup on [EU] Salvaged-Life | PVE | NPC | ZOMBIES | when it comes to rules and settings?

No gather rate appears in the name [EU] Salvaged-Life | PVE | NPC | ZOMBIES |. The most a group can hold is 20 players. pve is the game mode, other players cannot be fought. This one sits under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: VAC, from Valve.

Which map is active on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?

Size 4,200, seed 19, generated by the game: the procedural map on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |. You can view it on RustMaps from this page, since the same size and seed give the same map. Under map name you will find: Salvaged Life Maps.

Player count

How many players are on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?

Right now, 0 players are on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |, which has 50 slots. Averaging 1 players over seven days, it peaked at 6. In the last two days, the peak hour was 20:00 UTC, with an average of 6 players.

What is [EU] Salvaged-Life | PVE | NPC | ZOMBIES |'s ranking?

For player hours in the last week, [EU] Salvaged-Life | PVE | NPC | ZOMBIES | ranks #3,071 overall and #1,140 in Europe, placing it in the top 14% of ranked servers.

Server tags

What do [EU] Salvaged-Life | PVE | NPC | ZOMBIES |'s tags indicate?

For the game's server browser, [EU] Salvaged-Life | PVE | NPC | ZOMBIES | publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp50 (Max players): The server has 50 slots; ts20 (Group limit): The maximum team size is 20; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): It runs build 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^b (Biweekly): A wipe comes every fortnight; ^p (PvE): No player-versus-player combat; the environment is the threat; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings; EU (Europe): The server browser puts it in Europe. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?

These Rust Zerg Life lists include [EU] Salvaged-Life | PVE | NPC | ZOMBIES |: EU Rust servers for clans, Modded Rust servers for clans and zergs, Best Rust PvE servers and Rust zombie servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server info

What is the uptime and reliability of [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?

[EU] Salvaged-Life | PVE | NPC | ZOMBIES | is up and running as you read this. The uptime figure it gives suggests it restarted around 3 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Rust Zerg Life has been tracking it since 13 September 2026.

What is the performance like on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?

Server fps held an average of 94 for the last 48 hours, with a minimum of 6. The world held as many as 97,495 entities, including buildings, deployables and everything else. At its highest, memory usage hit 4,259 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

What version is [EU] Salvaged-Life | PVE | NPC | ZOMBIES | using?

The server [EU] Salvaged-Life | PVE | NPC | ZOMBIES | runs Rust network protocol 2634 and build 167781 with Windows as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | use?

In Europe, [EU] Salvaged-Life | PVE | NPC | ZOMBIES | lists itself with its EU tag. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 185.216.144.68:28540.

Wipe days

What can you expect on wipe day on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?

At their busiest, its recent wipes drew an average of 4 players. The crowd on the latest wipe peaked 2 hours in. The crowd kept above half that peak until the next wipe in 100% of its recent wipes.

What schedule does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | follow for wipes?

The prediction follows its tag because not enough of [EU] Salvaged-Life | PVE | NPC | ZOMBIES |'s wipes are on record to confirm the schedule. On Thursday 15 October at 18:32 UTC its next wipe is expected. The world it is running now dates from 13 days 11 hours ago. The tags hold a fortnightly wipe schedule.

Join the server

How can I connect to [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?

You can join by opening the console with F1 and typing client.connect 185.216.144.68:28540. Or hit Launch Rust on this page to open Rust through Steam and connect. You can find its website at https://discord.com/invite/jymGN2PPjd.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,EU,^p,gmrust,cs167781,ts20,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp50
Max players The server has 50 slots.
ts20
Group limit The maximum team size is 20.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167781
Build It runs build 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code There's no region code here.

Wipe schedule

^b
Biweekly A wipe comes every fortnight.

Gameplay

^p
PvE No player-versus-player combat; the environment is the threat.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Region

EU
Europe The server browser puts it in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.