RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

TEST

185.30.229.67:28015 checked 9d ago

moddedoxide
Deploy
Zerg meter10%light
1/10 troops
7-day average0
peak –
Rank#13,191
top 58%
Last wipe9d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct7 Oct11 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.9 days
between real wipes
on rhythm20%
of its recent wipes
wipe-day peak2
players, last three wipes
crowd held100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctSat 3 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 12:14 UTC9d ago 2 – running 0
Sat 3 Oct, 17:41 UTC10d ago 2 – 0.8 days 1
Fri 2 Oct, 15:15 UTC11d ago 2 – 1.1 days 0
Tue 29 Sep, 17:13 UTC14d ago 2 held half 2.9 days 0
Fri 25 Sep, 23:03 UTC18d ago 2 held half 3.8 days 0
Mon 14 Sep, 18:55 UTC29d ago 2 held half 11.2 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
No limit8 · game default
[US East] Facepunch Primitive 1 NA · groups of 8+ · monthly · 26 on average
10/400
No limit8 · game default
[EU East] Facepunch Primitive 1 EU · groups of 8+ · monthly · 18 on average
17/400
Zergmax 16
JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| EU · groups of 16+ · 3x · biweekly · 4 on average
7/120
Zergmax 16
JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| NA · groups of 16+ · 3x · biweekly · 3 on average
0/120
Duomax 2
Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe EU · duo · monthly · 6 on average
8/100

Quick answers

from the figures on this page

Server rules

What is the setup on TEST when it comes to rules and settings?

You will not find a gather rate in the name TEST. That is the game's default: groups of up to 8 players. primitive is the game mode, guns are out: bows, spears, melee. Raiding and fighting other players are allowed. This one sits under Modded in the browser: the game is changed by plugins or settings. The plugins it runs number Oxide. VAC is on, Valve's anti-cheat.

What is the map on TEST?

Generated by the game: the procedural map on TEST.

Player count

How many players are on TEST?

At present, TEST is offline and its last appearance was 9 days 21 hours ago.

What position does TEST hold in the server rankings?

In the top 58% of ranked servers, TEST holds #13,191 for player hours over the last seven days.

Tags and filters

How should you read the tags on TEST?

The game's server browser reads these tags from TEST: gmprimitive (Game mode): No guns here; primitive combat with bows, spears and melee; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): It runs build 166586; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover TEST?

The Rust Zerg Life lists that include TEST are Modded Rust servers for clans and zergs and Top Primitive Rust Servers. Under these filters it shows on the server list: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

Is TEST currently online and stable?

Currently offline, TEST was last seen 9 days 21 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. The first time Rust Zerg Life saw it was on 13 September 2026.

Which Rust build does TEST use?

The server TEST runs Rust network protocol 2634 and build 166586 with Windows as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.

What is the location of TEST?

No region is published by TEST. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 185.30.229.67:28015.

Wipe cycle

What happens on wipe day on TEST?

Across its recent wipes, the busiest times averaged 2 players. On the latest wipe, 0 hours after the wipe, the crowd hit its peak. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

When does TEST wipe?

No next wipe can be predicted for TEST because it wipes at irregular times. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 9 days 22 hours ago.

Join the server

What is the process to join TEST?

Join by entering client.connect 185.30.229.67:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmprimitive,cs166586,ts8,^o^z

Game

gmprimitive
Game mode No guns here; primitive combat with bows, spears and melee.
mp10
Max players It holds 10 players.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol To join, your game must match protocol 2634.
cs166586
Build It runs build 166586.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code Region code left unset.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.