TEST
185.76.8.193:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
Which settings and rules apply on TEST?
No gather rate appears in the name TEST. Up to 8 players can group, which is the game's default. It runs survival, gather, build, raid: the regular game. Raiding and fighting other players are allowed. The server browser lists it under Community. Anti-cheat is on: VAC, from Valve.
Which map is active on TEST?
The game generates the procedural map TEST runs.
Population
What is the population like on TEST?
Last seen 10 days 2 hours ago, TEST is offline at the moment.
What position does TEST hold in the server rankings?
In the top 64% of ranked servers, TEST holds #14,596 for player hours over the last seven days.
Lists and tags
How should you read the tags on TEST?
What the game's server browser gets from TEST is this tag list: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Which Rust Zerg Life filters and lists cover TEST?
The Rust Zerg Life lists that include TEST are Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
About the server
How reliable is TEST, and is it up?
No sign of TEST at present: it was last seen 10 days 2 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. The first time Rust Zerg Life saw it was on 3 October 2026.
What Rust version is TEST on?
The server TEST runs Rust network protocol 2634 and build 166652 with Windows as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.
What location does TEST use?
There is no region published by TEST. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 185.76.8.193:28015.
Wipe days
What schedule does TEST follow for wipes?
With so few wipes on record for TEST, its pattern is not yet clear. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 10 days 5 hours ago.
How to join
How can I connect to TEST?
Join by entering client.connect 185.76.8.193:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.