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first_server

188.162.65.67:28015 checked 16d ago

Deploy
Zerg meter0%light
1/500 troops
7-day average0
peak –
Rank#14,464
top 61%
Last wipe18d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep29 Sep1 Oct2 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 410 on average
385/450
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 362 on average
390/475
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 347 on average
292/300
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 337 on average
364/425
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 300 on average
72/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 283 on average
297/425

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on first_server?

There is no gather rate in the name first_server. That is the game's default: groups of up to 8 players. survival is the game mode, gather, build and raid: the standard game. You can fight and raid other players here. Community is its section in the server browser. VAC is off, Valve's anti-cheat.

Which map is active on first_server?

A procedural map, generated by the game, is what first_server runs.

Player count

How many players are on first_server?

The server first_server is currently offline; it was last seen 16 days 17 hours ago.

What position does first_server hold in the server rankings?

In the top 61% of ranked servers, first_server holds #14,464 for player hours over the last seven days.

Lists and tags

What is the meaning of the tags on first_server?

The game's server browser reads these tags from first_server: gmvanilla (Game mode): This is vanilla survival; mp500 (Max players): Capacity: 500; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs165217 (Build): The game build is 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover first_server?

Rust community servers for clans: that is where you will find first_server among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server info

Is first_server currently online and stable?

No sign of first_server at present: it was last seen 16 days 17 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. The first time Rust Zerg Life saw it was on 26 September 2026.

What version is first_server using?

On Windows, first_server runs Rust network protocol 2633 and build 165217. Joining requires your game to be on the same protocol, which Steam updates automatically.

Where can you find first_server?

No region is published by first_server. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 188.162.65.67:28015.

Wipe schedule

What schedule does first_server follow for wipes?

So few of first_server's wipes are recorded that its rhythm cannot be told yet. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 18 days 11 hours ago is when its present world was created.

How to join

What steps do I take to join first_server?

Enter client.connect 188.162.65.67:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp500
Max players Capacity: 500.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2633
Protocol You'll need protocol 2633 on your game to join.
cs165217
Build The game build is 165217.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.