DiedWorld
188.17.189.39:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What settings does DiedWorld run?
No gather rate appears in the name DiedWorld. Up to 8 players can group, which is the game's default. survival is its mode, the usual game of gathering, building and raiding. You can fight and raid other players here. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
What is the map on DiedWorld?
Generated by the game: the procedural map on DiedWorld.
Population
What is the population like on DiedWorld?
At present, DiedWorld is offline and its last appearance was 2 days 9 hours ago. Its weekly average is 1 players and its highest point was 1.
What is DiedWorld's ranking?
In the top 44% of ranked servers, DiedWorld holds #9,666 for player hours over the last seven days.
Lists and tags
What is the meaning of the tags on DiedWorld?
The game's server browser reads these tags from DiedWorld: gmrust (Game mode): Standard survival gameplay; mp500 (Max players): Capacity: 500; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Where does DiedWorld appear in Rust Zerg Life lists?
These Rust Zerg Life lists include DiedWorld: Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server info
How reliable is DiedWorld, and is it up?
DiedWorld is offline at the moment; the last time it was seen was 2 days 9 hours ago. Over the last 3 full days, uptime was 6%: 4 hours up out of 72. Rust Zerg Life has been tracking it since 10 October 2026.
What version is DiedWorld using?
On Windows, DiedWorld runs Rust network protocol 2634 and build 167584. The protocol must match for you to join, and Steam will update your game to that protocol.
What location does DiedWorld use?
From DiedWorld, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 188.17.189.39:28015.
Wipe schedule
When does DiedWorld wipe?
The record of DiedWorld's wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 3 days 13 hours ago is when its present world was created.
Connect
What steps do I take to join DiedWorld?
Join by entering client.connect 188.17.189.39:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp500,ptrak,$r?,v2634,gmrust,cs167584,ts8
Game
gmrust
mp500
ts8
v2634
cs167584
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.