ServerName
188.242.198.112:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
Which settings and rules apply on ServerName?
No gather rate appears in the name ServerName. That is the game's default: groups of up to 8 players. It runs survival, the usual game of gathering, building and raiding. You can fight and raid other players here. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.
Which map is active on ServerName?
A procedural map, generated by the game, is what ServerName runs.
Player count
How many players are on ServerName?
Last seen 22 days 1 hours ago, ServerName is offline at the moment.
Where does ServerName sit in the rankings?
In the top 67% of ranked servers, ServerName holds #15,457 for player hours over the last seven days.
Lists and tags
What do ServerName's tags indicate?
The game's server browser reads these tags from ServerName: gmrust (Game mode): Standard survival gameplay; mp5 (Max players): Capacity: 5; ts8 (Group limit): This uses the standard team limit of 8; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Which Rust Zerg Life filters and lists cover ServerName?
These Rust Zerg Life lists include ServerName: Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
About the server
How reliable is ServerName, and is it up?
Currently offline, ServerName was last seen 22 days 1 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. Its first appearance in Rust Zerg Life records is 15 September 2026.
What version is ServerName using?
On Windows, ServerName runs Rust network protocol 2633 and build 165217. You can only join if your game uses the same protocol, and Steam takes care of updating it.
Where can you find ServerName?
No region is published by ServerName. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 188.242.198.112:28015.
Wipe cycle
How often does ServerName wipe, and on what days?
With so few wipes on record for ServerName, its pattern is not yet clear. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 29 days 2 hours ago.
How to join
What is the process to join ServerName?
Join by entering client.connect 188.242.198.112:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp5
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.