LOCAL-TEST-DO-NOT-JOIN
188.29.127.108:28215 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 11:14 UTC15d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What is the setup on LOCAL-TEST-DO-NOT-JOIN when it comes to rules and settings?
There is no gather rate in the name LOCAL-TEST-DO-NOT-JOIN. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build, raid: the regular game. Other players can be fought and raided. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
Which map is active on LOCAL-TEST-DO-NOT-JOIN?
A procedural map, generated by the game, is what LOCAL-TEST-DO-NOT-JOIN runs.
Server population
How full is LOCAL-TEST-DO-NOT-JOIN?
At present, LOCAL-TEST-DO-NOT-JOIN is offline and its last appearance was 15 days 15 hours ago.
What position does LOCAL-TEST-DO-NOT-JOIN hold in the server rankings?
In the top 71% of ranked servers, LOCAL-TEST-DO-NOT-JOIN holds #16,882 for player hours over the last seven days.
Lists and tags
What is the meaning of the tags on LOCAL-TEST-DO-NOT-JOIN?
What the game's server browser gets from LOCAL-TEST-DO-NOT-JOIN is this tag list: gmrust (Game mode): Standard survival gameplay; mp2 (Max players): Capacity: 2; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover LOCAL-TEST-DO-NOT-JOIN?
The Rust Zerg Life lists that include LOCAL-TEST-DO-NOT-JOIN are Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
About the server
Is LOCAL-TEST-DO-NOT-JOIN currently online and stable?
LOCAL-TEST-DO-NOT-JOIN is offline at the moment; the last time it was seen was 15 days 15 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Rust Zerg Life has been tracking it since 29 September 2026.
What Rust version is LOCAL-TEST-DO-NOT-JOIN on?
The server LOCAL-TEST-DO-NOT-JOIN runs Rust network protocol 2633 and build 165217 with Windows as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.
What is the location of LOCAL-TEST-DO-NOT-JOIN?
There is no region published by LOCAL-TEST-DO-NOT-JOIN. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 188.29.127.108:28215.
Wipe schedule
What can you expect on wipe day on LOCAL-TEST-DO-NOT-JOIN?
The average peak for its recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.
What schedule does LOCAL-TEST-DO-NOT-JOIN follow for wipes?
With so few wipes on record for LOCAL-TEST-DO-NOT-JOIN, its pattern is not yet clear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 15 days 15 hours ago is when its present world was created.
Connect
How can I connect to LOCAL-TEST-DO-NOT-JOIN?
You can join by opening the console with F1 and typing client.connect 188.29.127.108:28215. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp2
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.