RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

LOCAL-TEST-DO-NOT-JOIN

188.29.127.108:28215 checked 15d ago

Deploy
Zerg meter0%empty
0/2 troops
7-day average0
peak –
Rank#16,882
top 71%
Last wipe15d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 11:14 UTC15d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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Zergmax 16
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Quick answers

from the figures on this page

Rules and settings

What is the setup on LOCAL-TEST-DO-NOT-JOIN when it comes to rules and settings?

There is no gather rate in the name LOCAL-TEST-DO-NOT-JOIN. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build, raid: the regular game. Other players can be fought and raided. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Which map is active on LOCAL-TEST-DO-NOT-JOIN?

A procedural map, generated by the game, is what LOCAL-TEST-DO-NOT-JOIN runs.

Server population

How full is LOCAL-TEST-DO-NOT-JOIN?

At present, LOCAL-TEST-DO-NOT-JOIN is offline and its last appearance was 15 days 15 hours ago.

What position does LOCAL-TEST-DO-NOT-JOIN hold in the server rankings?

In the top 71% of ranked servers, LOCAL-TEST-DO-NOT-JOIN holds #16,882 for player hours over the last seven days.

Lists and tags

What is the meaning of the tags on LOCAL-TEST-DO-NOT-JOIN?

What the game's server browser gets from LOCAL-TEST-DO-NOT-JOIN is this tag list: gmrust (Game mode): Standard survival gameplay; mp2 (Max players): Capacity: 2; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover LOCAL-TEST-DO-NOT-JOIN?

The Rust Zerg Life lists that include LOCAL-TEST-DO-NOT-JOIN are Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

About the server

Is LOCAL-TEST-DO-NOT-JOIN currently online and stable?

LOCAL-TEST-DO-NOT-JOIN is offline at the moment; the last time it was seen was 15 days 15 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Rust Zerg Life has been tracking it since 29 September 2026.

What Rust version is LOCAL-TEST-DO-NOT-JOIN on?

The server LOCAL-TEST-DO-NOT-JOIN runs Rust network protocol 2633 and build 165217 with Windows as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.

What is the location of LOCAL-TEST-DO-NOT-JOIN?

There is no region published by LOCAL-TEST-DO-NOT-JOIN. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 188.29.127.108:28215.

Wipe schedule

What can you expect on wipe day on LOCAL-TEST-DO-NOT-JOIN?

The average peak for its recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.

What schedule does LOCAL-TEST-DO-NOT-JOIN follow for wipes?

With so few wipes on record for LOCAL-TEST-DO-NOT-JOIN, its pattern is not yet clear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 15 days 15 hours ago is when its present world was created.

Connect

How can I connect to LOCAL-TEST-DO-NOT-JOIN?

You can join by opening the console with F1 and typing client.connect 188.29.127.108:28215. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp2
Max players Capacity: 2.
ts8
Group limit The team cap is 8, which is the game's default.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code There's no region code here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.