RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

LOCAL-TEST-DO-NOT-JOIN

188.29.127.80:28215 checked 15d ago

Deploy
Zerg meter0%empty
0/2 troops
7-day average0
peak –
Rank#16,917
top 71%
Last wipe15d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 332 on average
242/250
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 322 on average
457/475
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average
44/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 273 on average
372/450

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on LOCAL-TEST-DO-NOT-JOIN?

No gather rate appears in the name LOCAL-TEST-DO-NOT-JOIN. That is the game's default: groups of up to 8 players. survival is the game mode, gather, build and raid: the standard game. You can fight and raid other players here. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is switched on.

What is the map on LOCAL-TEST-DO-NOT-JOIN?

Generated by the game: the procedural map on LOCAL-TEST-DO-NOT-JOIN.

Player count

How many players are on LOCAL-TEST-DO-NOT-JOIN?

At present, LOCAL-TEST-DO-NOT-JOIN is offline and its last appearance was 15 days 14 hours ago.

Where does LOCAL-TEST-DO-NOT-JOIN sit in the rankings?

In the top 71% of ranked servers, LOCAL-TEST-DO-NOT-JOIN holds #16,917 for player hours over the last seven days.

Tags and filters

How should you read the tags on LOCAL-TEST-DO-NOT-JOIN?

The game's server browser reads these tags from LOCAL-TEST-DO-NOT-JOIN: gmrust (Game mode): Survival in the standard Rust mode; mp2 (Max players): Capacity: 2; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2633 (Protocol): Protocol 2633—only players on that version can get in; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover LOCAL-TEST-DO-NOT-JOIN?

Rust community servers for clans: that is where you will find LOCAL-TEST-DO-NOT-JOIN among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

About the server

What is the uptime and reliability of LOCAL-TEST-DO-NOT-JOIN?

No sign of LOCAL-TEST-DO-NOT-JOIN at present: it was last seen 15 days 14 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its first appearance in Rust Zerg Life records is 29 September 2026.

What version is LOCAL-TEST-DO-NOT-JOIN using?

Rust network protocol 2633 and build 165217 is what LOCAL-TEST-DO-NOT-JOIN runs, on Windows. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find LOCAL-TEST-DO-NOT-JOIN?

From LOCAL-TEST-DO-NOT-JOIN, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 188.29.127.80:28215.

Wipe cycle

When does LOCAL-TEST-DO-NOT-JOIN wipe?

The record of LOCAL-TEST-DO-NOT-JOIN's wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 15 days 17 hours ago.

Connect

What is the process to join LOCAL-TEST-DO-NOT-JOIN?

You can join by opening the console with F1 and typing client.connect 188.29.127.80:28215. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp2
Max players Capacity: 2.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2633
Protocol Protocol 2633—only players on that version can get in.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.