Building
SA 190.102.40.72:25713 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 92% in SA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 16 October, 07:09 UTC, in 1d 12h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:09 UTC12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
Which settings and rules apply on Building?
There is no gather rate in the name Building. The group cap is 8 players, the default for the game. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. The word it uses for itself is vanilla: vanilla: the standard game, with no changes to rates, kits or rules. VAC is on, Valve's anti-cheat.
What is the map on Building?
Size 2,500, seed 1, generated by the game: the procedural map on Building. From this page, RustMaps can show it: size and seed produce the same map each time.
Server population
How full is Building?
Building has 0 of its 2 slots filled right now. The average player count for the last seven days is 0.
What position does Building hold in the server rankings?
In South America, Building is #206, and globally it is #15,903 for player hours over the last seven days, within the top 72% of all ranked servers.
Lists and tags
How should you read the tags on Building?
What the game's server browser gets from Building is this tag list: gmvanilla (Game mode): Vanilla survival gameplay; mp2 (Max players): It holds 2 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): Vanilla: the standard game, with no changes to rates, kits or rules; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): Carbon plugin framework is running; SA (South America): The server browser puts it in South America. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Where does Building appear in Rust Zerg Life lists?
Modded Rust servers for clans and zergs and Rust build and creative servers: that is where you will find Building among the Rust Zerg Life rankings. Under these filters it shows on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
About the server
Is Building currently online and stable?
Building is up and running as you read this. The uptime figure it gives suggests it restarted around 10 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its first appearance in Rust Zerg Life records is 23 September 2026.
Is Building smooth to play on?
It averaged 58 server fps over the last 48 hours, and the lowest it got was 10. The world held as many as 30,375 entities, including buildings, deployables and everything else. At its highest, memory usage hit 2,010 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.
What version is Building using?
On Linux, Building runs Rust network protocol 2634 and build 167781. You can only join if your game uses the same protocol, and Steam takes care of updating it.
Where can you find Building?
In South America, Building lists itself with its SA tag. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 190.102.40.72:25713.
Wipe cycle
What can you expect on wipe day on Building?
Across its recent wipes, the busiest times averaged 0 players. 0 hours after the latest wipe, the crowd peaked.
What schedule does Building follow for wipes?
The prediction follows its tag because not enough of Building's wipes are on record to confirm the schedule. Friday 16 October at 07:09 UTC is when its next wipe is due. The world it is running now dates from 12 days 11 hours ago. Its tags show a wipe schedule of every two weeks.
Join the server
How can I connect to Building?
Enter client.connect 190.102.40.72:25713 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you. For more, visit its website: https://reishosting.com.br/.
Server tags
Published as mp2,ptrak,$r?,v2634,^z,^y,^b,^v,SA,gmvanilla,cs167781,ts8
Game
gmvanilla
mp2
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Mods and access
^z
^y
Region
SA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.