RUST ZERG LIFEClan war room · live
Teams offteams disabled
Deployment dossierOnline

[EU/SWE] Playstar - SOLO - HARDCORE

EU 192.121.44.102:28016 checked 8m ago

teams off biweekly wipes oxidehardcorepremium
Deploy
Zerg meter0%empty
0/50 troops
7-day average1
peak 4
Rank#2,955
top 13% · #1102 in EU
Last wipe12d ago
biweekly schedule
Next wipe · H-hour1d 11h
Thu 15 Oct, 22:04 UTC

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

02040608011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 13% of all ranked servers, top 39% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 22:04 UTC, in 1d 11h. Its biweekly schedule tag · low confidence

usual gap14.2 days
between real wipes
wipe-day peak6
players, last three wipes
crowd held100%
of its cycles kept half the crowd

Coming wipes

1d 11hThu 15 Oct, 22:04 UTC
15d 11hThu 29 Oct, 22:04 UTC
22d 8hThu 5 Nov, 19:00 UTCFW
29d 11hThu 12 Nov, 22:04 UTC
43d 11hThu 26 Nov, 22:04 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 41 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:04 UTC FW12d ago 8 – running 0
Thu 17 Sep, 16:35 UTC26d ago 5 held half 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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Rustafied.com - EU Medium - Small EU · groups of 16+ · biweekly · 38 on average
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Quick answers

from the figures on this page

Rules and settings

What settings does [EU/SWE] Playstar - SOLO - HARDCORE run?

You will not find a gather rate in the name [EU/SWE] Playstar - SOLO - HARDCORE. You will not find a published group limit. It runs hardcore, Facepunch's most punishing mode. You can fight and raid other players here. You will find it under Community in the server browser. It runs plugins: Oxide. Rust premium status is required to join. VAC is on, Valve's anti-cheat.

Which map is active on [EU/SWE] Playstar - SOLO - HARDCORE?

The game generates the procedural map of size 3,600 that [EU/SWE] Playstar - SOLO - HARDCORE runs.

Server population

How many players are on [EU/SWE] Playstar - SOLO - HARDCORE?

The server [EU/SWE] Playstar - SOLO - HARDCORE is currently at 0 players out of 50 slots. Its weekly average is 1 players and its highest point was 4. The highest average over the last 48 hours came at 16:00 UTC, with 3 players.

What position does [EU/SWE] Playstar - SOLO - HARDCORE hold in the server rankings?

In Europe, [EU/SWE] Playstar - SOLO - HARDCORE is #1,102, and globally it is #2,955 for player hours over the last seven days, within the top 13% of all ranked servers.

Tags and filters

What is the meaning of the tags on [EU/SWE] Playstar - SOLO - HARDCORE?

The game's server browser reads these tags from [EU/SWE] Playstar - SOLO - HARDCORE: gmhardcore (Game mode): This is hardcore, a tougher ruleset; mp50 (Max players): It holds 50 players; ts0 (Group limit): The team system is turned off; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks the server wipes; ^q (Premium): Rust premium status is required to join; ^o (Oxide): Plugins run through Oxide (uMod); EU (Europe): In the server browser this one sits under Europe. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does [EU/SWE] Playstar - SOLO - HARDCORE appear in Rust Zerg Life lists?

EU Rust servers for clans and Rust community servers for clans: that is where you will find [EU/SWE] Playstar - SOLO - HARDCORE among the Rust Zerg Life rankings. Under these filters it shows on the server list: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Game mode: Hardcore and Premium; Server tag: Biweekly ^b, Premium ^q and Oxide ^o; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server info

What is the uptime and reliability of [EU/SWE] Playstar - SOLO - HARDCORE?

[EU/SWE] Playstar - SOLO - HARDCORE is up and running as you read this. Based on the uptime it reports, the last restart was about 7 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. Its first appearance in Rust Zerg Life records is 13 September 2026.

How well does [EU/SWE] Playstar - SOLO - HARDCORE perform?

Server fps held an average of 59 for the last 48 hours, with a minimum of 50. The world held as many as 73,801 entities, including buildings, deployables and everything else. Memory use peaked at 2,447 MB. A climbing entity count and low fps are the source of the lag players feel.

Which Rust build does [EU/SWE] Playstar - SOLO - HARDCORE use?

Rust network protocol 2634 and build 167781 is what [EU/SWE] Playstar - SOLO - HARDCORE runs, on Linux. The protocol must match for you to join, and Steam will update your game to that protocol.

Where can you find [EU/SWE] Playstar - SOLO - HARDCORE?

In Europe, [EU/SWE] Playstar - SOLO - HARDCORE lists itself with its EU tag. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 192.121.44.102:28016.

Wipe days

What can you expect on wipe day on [EU/SWE] Playstar - SOLO - HARDCORE?

At their busiest, its recent wipes drew an average of 6 players. The crowd on the latest wipe peaked 41 hours in. The crowd kept above half that peak until the next wipe in 100% of its recent wipes.

How often does [EU/SWE] Playstar - SOLO - HARDCORE wipe, and on what days?

With too few wipes recorded to confirm [EU/SWE] Playstar - SOLO - HARDCORE's schedule, the prediction comes from its tag. It is due to wipe next on Thursday 15 October at 22:04 UTC. 12 days 12 hours ago is when its present world was created. A wipe every two weeks is published in its tags.

Connect

How can I connect to [EU/SWE] Playstar - SOLO - HARDCORE?

Join by entering client.connect 192.121.44.102:28016 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. Rust premium status is required to join. You can find its website at https://discord.com/invite/gxJm7Pv.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,EU,gmhardcore,cs167781,^q,ts0,^o

Game

gmhardcore
Game mode This is hardcore, a tougher ruleset.
mp50
Max players It holds 50 players.
ts0
Group limit The team system is turned off.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167781
Build Build number: 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Mods and access

^q
Premium Rust premium status is required to join.
^o
Oxide Plugins run through Oxide (uMod).

Region

EU
Europe In the server browser this one sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.