RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

[EU/SWE] Playstar - SOLO - LARGE MAP

EU 192.121.44.42:28016 checked 10m ago

biweekly wipes vanillapremium
Deploy
Zerg meter2%light
1/50 troops
7-day average7
peak 23
Rank#1,286
top 6% · #485 in EU
Last wipe12d ago
biweekly schedule
Next wipe · H-hour1d 13h
Thu 15 Oct, 18:45 UTC

Players

AveragePeak
02.557.51005:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

02040608005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 6% of all ranked servers, top 17% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:45 UTC, in 1d 13h. Its biweekly schedule tag · low confidence

usual gap14.1 days
between real wipes
wipe-day peak30
players, last three wipes
crowd held0%
else halves by day 10

Coming wipes

1d 13hThu 15 Oct, 18:45 UTC
15d 13hThu 29 Oct, 18:45 UTC
22d 14hThu 5 Nov, 19:00 UTCFW
29d 13hThu 12 Nov, 18:45 UTC
43d 13hThu 26 Nov, 18:45 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 33, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:45 UTC FW12d ago 33 – running 5
Thu 17 Sep, 16:55 UTC26d ago 28 halved by day 10 14.1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
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20/200
Zergmax 12
Rustoria.co - EU Medium EU · groups of 12+ · biweekly · 96 on average
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Zergmax 16
Rustafied.com - EU Medium - Small EU · groups of 16+ · biweekly · 38 on average
7/100
No limit8 · game default
РОССИЯ #2 | КЛАССИКА | ДЛЯ НОВИЧКОВ EU · groups of 8+ · biweekly · 26 on average
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Zergmax 12
Reddit.com/r/PlayRust - EU Biweekly EU · groups of 12+ · biweekly · 26 on average
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Zergmax 12
Rusty Moose |EU Biweekly| EU · groups of 12+ · biweekly · 25 on average
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Quick answers

from the figures on this page

Rules and settings

What is the setup on [EU/SWE] Playstar - SOLO - LARGE MAP when it comes to rules and settings?

There is no gather rate in the name [EU/SWE] Playstar - SOLO - LARGE MAP. That is the game's default: groups of up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Other players can be fought and raided. You will find it under Community in the server browser. Its own label is vanilla: it runs the unmodified game: rates, kits and rules are all standard. Rust premium status is required to join. VAC is on, Valve's anti-cheat.

What is the map on [EU/SWE] Playstar - SOLO - LARGE MAP?

The game generates the procedural map of size 5,000 on [EU/SWE] Playstar - SOLO - LARGE MAP with seed 12346. Same size and seed, same map: RustMaps shows it from this page.

Server population

What is the population like on [EU/SWE] Playstar - SOLO - LARGE MAP?

Right now, 1 players are on [EU/SWE] Playstar - SOLO - LARGE MAP, which has 50 slots. Averaging 7 players over seven days, it peaked at 23. The busiest time in the last 48 hours was 20:00 UTC, when it averaged 8 players.

What is [EU/SWE] Playstar - SOLO - LARGE MAP's ranking?

With a global rank of #1,286 for player hours over the last week, [EU/SWE] Playstar - SOLO - LARGE MAP is #485 in Europe and in the top 6% of ranked servers.

Tags and filters

What do [EU/SWE] Playstar - SOLO - LARGE MAP's tags indicate?

What the game's server browser gets from [EU/SWE] Playstar - SOLO - LARGE MAP is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp50 (Max players): Capacity: 50; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): It runs the unmodified game: rates, kits and rules are all standard; ^q (Premium): Rust premium status is required to join; EU (Europe): In the server browser this one sits under Europe. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does [EU/SWE] Playstar - SOLO - LARGE MAP appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include [EU/SWE] Playstar - SOLO - LARGE MAP are EU Rust servers for clans, Rust community servers for clans and Vanilla servers for clans and zergs. Under these filters it shows on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server info

How reliable is [EU/SWE] Playstar - SOLO - LARGE MAP, and is it up?

Right now, [EU/SWE] Playstar - SOLO - LARGE MAP is online. It reports an uptime that puts the last restart at roughly 1 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. The first time Rust Zerg Life saw it was on 13 September 2026.

Is [EU/SWE] Playstar - SOLO - LARGE MAP smooth to play on?

It averaged 54 server fps over the last 48 hours, and the lowest it got was 37. It reached a maximum of 182,016 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 4,547 MB. A climbing entity count and low fps are the source of the lag players feel.

What Rust version is [EU/SWE] Playstar - SOLO - LARGE MAP on?

On Linux, [EU/SWE] Playstar - SOLO - LARGE MAP runs Rust network protocol 2634 and build 167781. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What is the location of [EU/SWE] Playstar - SOLO - LARGE MAP?

The EU tag is what [EU/SWE] Playstar - SOLO - LARGE MAP uses to list itself in Europe. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 192.121.44.42:28016.

Wipe schedule

What happens on wipe day on [EU/SWE] Playstar - SOLO - LARGE MAP?

At their busiest, its recent wipes drew an average of 30 players. On the latest wipe, 2 hours after the wipe, the crowd hit its peak. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. In the cases where it did not hold, the fall below half came by day 10.

What schedule does [EU/SWE] Playstar - SOLO - LARGE MAP follow for wipes?

Its tag guides the prediction, as [EU/SWE] Playstar - SOLO - LARGE MAP's wipe record is too sparse to confirm the schedule. It is due to wipe next on Thursday 15 October at 18:45 UTC. The world in play right now was made 12 days 10 hours ago. A wipe every two weeks is published in its tags.

How to join

What steps do I take to join [EU/SWE] Playstar - SOLO - LARGE MAP?

You can join by opening the console with F1 and typing client.connect 192.121.44.42:28016. Or hit Launch Rust on this page to open Rust through Steam and connect. Rust premium status is required to join. For more, visit its website: https://discord.com/invite/gxJm7Pv.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,^v,EU,gmrust,cs167781,^q,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp50
Max players Capacity: 50.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Difficulty

^v
Vanilla It runs the unmodified game: rates, kits and rules are all standard.

Mods and access

^q
Premium Rust premium status is required to join.

Region

EU
Europe In the server browser this one sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.