RPTEST
192.154.104.162:28016 checked 2h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 20:28 UTC2h ago | – | – | – | 1 |
| Tue 13 Oct, 20:10 UTC2h ago | – | – | – | 1 |
| Tue 13 Oct, 19:34 UTC3h ago | – | – | – | 1 |
| Tue 13 Oct, 18:47 UTC4h ago | – | – | – | 1 |
| Tue 13 Oct, 18:20 UTC4h ago | – | – | – | 1 |
| Tue 13 Oct, 18:11 UTC4h ago | – | – | – | 1 |
| Tue 13 Oct, 18:03 UTC4h ago | – | – | – | 1 |
| Tue 13 Oct, 17:47 UTC5h ago | – | – | – | 1 |
| Tue 13 Oct, 17:38 UTC5h ago | – | – | – | 1 |
| Tue 13 Oct, 17:21 UTC5h ago | – | – | – | 1 |
| Tue 13 Oct, 17:17 UTC5h ago | – | – | – | 1 |
| Tue 13 Oct, 17:13 UTC5h ago | – | – | – | 0 |
| Tue 13 Oct, 17:06 UTC5h ago | – | – | – | 0 |
| Tue 13 Oct, 16:58 UTC6h ago | – | – | – | 0 |
| Tue 13 Oct, 16:52 UTC6h ago | – | – | – | 1 |
| Tue 13 Oct, 16:33 UTC6h ago | – | – | – | 1 |
| Tue 13 Oct, 16:21 UTC6h ago | – | – | – | 1 |
| Tue 13 Oct, 16:16 UTC6h ago | – | – | – | 0 |
| Tue 13 Oct, 16:12 UTC6h ago | – | – | – | 1 |
| Tue 13 Oct, 16:05 UTC6h ago | – | – | – | 1 |
Similar servers
Quick answers
Map and rules
What is the setup on RPTEST when it comes to rules and settings?
You will not find a gather rate in the name RPTEST. That is the game's default: groups of up to 8 players. It runs survival, gather, build, raid: the regular game. Other players can be fought and raided. The server browser lists it under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Population
How full is RPTEST?
At present, RPTEST is offline and its last appearance was 2 hours ago. Averaging 1 players over seven days, it peaked at 1. The highest average over the last 48 hours came at 21:00 UTC, with 1 players.
What is RPTEST's ranking?
For player hours over the last week, RPTEST is #7,884, which puts it in the top 35% of all ranked servers.
Tags and filters
What do RPTEST's tags indicate?
The game's server browser reads these tags from RPTEST: gmrust (Game mode): Survival in the standard Rust mode; mp500 (Max players): The server has 500 slots; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Which Rust Zerg Life filters and lists cover RPTEST?
Modded Rust servers for clans and zergs: that is where you will find RPTEST among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server details
How reliable is RPTEST, and is it up?
RPTEST is offline at the moment; the last time it was seen was 2 hours ago. It was up 5% of the time across the last 7 full days: 9 of 168 hours. Its first appearance in Rust Zerg Life records is 2 October 2026.
Which Rust build does RPTEST use?
Rust network protocol 2634 and build 166652 is what RPTEST runs, on Windows. Joining requires your game to be on the same protocol, which Steam updates automatically.
What location does RPTEST use?
From RPTEST, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 192.154.104.162:28016.
Wipe cycle
What schedule does RPTEST follow for wipes?
Those frequent world changes on RPTEST happen every few hours, but they are not wipes, and no schedule is kept.
Join the server
What is the process to join RPTEST?
You can join by opening the console with F1 and typing client.connect 192.154.104.162:28016. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp500
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.