WSDRustDeadHorse
EU 193.107.149.243:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers, top 35% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 22h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 42 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:01 UTC FW11d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
Which settings and rules apply on WSDRustDeadHorse?
You will not find a gather rate in the name WSDRustDeadHorse. The group cap is 8 players, the default for the game. survival is its mode, gather, build and raid: the standard game. You can fight and raid other players here. Community is its section in the server browser. The word it uses for itself is vanilla: nothing is altered from the base game—no custom rates, kits or rules. VAC, Valve's anti-cheat, is switched on.
What is the map on WSDRustDeadHorse?
Size 6,000, seed 816590029, generated by the game: the procedural map on WSDRustDeadHorse. Same size and seed, same map: RustMaps shows it from this page.
Player count
How full is WSDRustDeadHorse?
WSDRustDeadHorse has 1 of its 100 slots filled right now. Its weekly average is 2 players and its highest point was 10. The highest average over the last 48 hours came at 09:00 UTC, with 4 players.
What position does WSDRustDeadHorse hold in the server rankings?
For player hours in the last week, WSDRustDeadHorse ranks #2,685 overall and #992 in Europe, placing it in the top 12% of ranked servers.
Server tags
How should you read the tags on WSDRustDeadHorse?
The game's server browser reads these tags from WSDRustDeadHorse: gmrust (Game mode): Survival in the standard Rust mode; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167398 (Build): Build number: 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^m (Monthly): The server wipes monthly, in line with Facepunch's force wipe; ^v (Vanilla): Nothing is altered from the base game—no custom rates, kits or rules; EU (Europe): Europe is the category it falls under in the server browser. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Which Rust Zerg Life filters and lists cover WSDRustDeadHorse?
These Rust Zerg Life lists include WSDRustDeadHorse: EU Rust servers for clans, Rust community servers for clans and Vanilla servers for clans and zergs. Under these filters it shows on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server details
How reliable is WSDRustDeadHorse, and is it up?
WSDRustDeadHorse is up and running as you read this. Based on the uptime it reports, the last restart was about 32 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. The first time Rust Zerg Life saw it was on 13 September 2026.
What is the performance like on WSDRustDeadHorse?
Server fps held an average of 103 for the last 48 hours, with a minimum of 71. It reached a maximum of 202,116 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 4,914 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.
Which Rust build does WSDRustDeadHorse use?
Rust network protocol 2634 and build 167398 is what WSDRustDeadHorse runs, on Windows. The protocol must match for you to join, and Steam will update your game to that protocol.
What location does WSDRustDeadHorse use?
With its EU tag, WSDRustDeadHorse lists itself in Europe. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 193.107.149.243:28015.
Wipe schedule
What can you expect on wipe day on WSDRustDeadHorse?
At their busiest, its recent wipes drew an average of 5 players. On the latest wipe, 42 hours after the wipe, the crowd hit its peak.
What schedule does WSDRustDeadHorse follow for wipes?
The force wipe is the only wipe for WSDRustDeadHorse, coming once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 11 days 23 hours ago is when its present world was created. The tags carry a monthly wipe schedule.
Connect
What steps do I take to join WSDRustDeadHorse?
You can join by opening the console with F1 and typing client.connect 193.107.149.243:28015. Or hit Launch Rust on this page to open Rust through Steam and connect. You can find its website at https://customsite.com/.
Server tags
Published as mp100,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs167398,ts8
Game
gmrust
mp100
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.